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ZionHalcyon
04.16.2019 , 02:48 PM | #2
I will bite on this.

How about a tactical item that allows for the legitimate actual stun of an operations boss, for a period Of 15 seconds, with the trade-off being for the next five minutes, all other abilities other than the default shot are disabled.

The idea here is to allow for either a chance at a recovery when a wipe is all but certain, or a chance to stop and operations boss before they go into a difficult mechanic in order to help the rest of the team catch up on DPS, but at the sacrifice of long-term DPS from the one casting it.

To prevent abuse, have the ability give the boss a "buff" that prevents the ability from being used again during the fight, by either that character or any other.