LegoUniverseBC Posted June 9, 2014 Share Posted June 9, 2014 Thank you ptach for granting these patch notes! Link to comment Share on other sites More sharing options...
Mubrak Posted June 9, 2014 Share Posted June 9, 2014 System Messages are now able to have their location moved with the Interface Editor. Thank You! Thank You! Thank You! Link to comment Share on other sites More sharing options...
sithBracer Posted June 9, 2014 Share Posted June 9, 2014 So the gray secant event is only coming back for one week? With the boss lockout that means we can only do it once on a character. Did you guys maybe mean june 22nd - july 29th? Link to comment Share on other sites More sharing options...
michaelsith Posted June 9, 2014 Share Posted June 9, 2014 patch notes say "Conqueror of the Dread Fortress" title is no longer available while in game it is "Conquerer of the Dread Fortress" .... one has to be wrong Link to comment Share on other sites More sharing options...
Lynsunom Posted June 9, 2014 Share Posted June 9, 2014 (edited) Nightmare Mode Dread Palace is now available! Return to Oricon to face off against Dread Masters Bestia, Tyrans, Calphayrus, and Raptus, who are now more powerful than ever before! Defeat this new difficulty while Nightmare Power is active to earn a new title! I note the: Defeat this new difficulty while Nightmare Power is active to earn a new title! Now based upon past comments, it was my understand that the Nightmare Power buff would be removed from Dread Fortress when Dread Palace went live, but at no time do I remember any official comment from BioWare staff saying that the Nightmare Power buff would move to Dread Palace. The implication given before was that this buff would only be a one time thing with Dread Fortress only! Was I wrong or was this never made clear? If this really is transferring to Dread Palace, what probable length of time do we have to defeat this encounter? Edited June 9, 2014 by Lynsunom Link to comment Share on other sites More sharing options...
michaelsith Posted June 9, 2014 Share Posted June 9, 2014 I note the: Now based upon past comments, it was my understand that the Nightmare Power buff would be removed from Dread Fortress when Dread Palace went live, but at no time do I remember any official comment from BioWare staff saying that the Nightmare Power buff would move to Dread Palace. The implication given before was that this buff would only be a one time thing with Dread Fortress only! Was I wrong or was this never made clear? If this really is transferring to Dread Palace, what probable length of time do we have to defeat this encounter? I remember it being somewhere that all new nim mode ops would have nim power until removed later on, having a limited time title to all new nightmares Link to comment Share on other sites More sharing options...
archieTevidor Posted June 9, 2014 Share Posted June 9, 2014 Nice.... But it's a little low, don't you think?I don't think so while I'm a big fan of this game Link to comment Share on other sites More sharing options...
MillionsKNives Posted June 9, 2014 Share Posted June 9, 2014 Ptach is the diety of patch notes! See example: Tait, what's "diety" of patch notes? Should I eat 2 ptaches a day? Link to comment Share on other sites More sharing options...
DarthCasus Posted June 9, 2014 Share Posted June 9, 2014 Loving the notes, can't wait to get home and start trying out the changes to balance Link to comment Share on other sites More sharing options...
AttonStarkiller Posted June 9, 2014 Share Posted June 9, 2014 Assassins have Force Lift? "Haunted Dreams now lowers the activation time of Force Lift by 0.5/1.0 second while Lightning Charge is active." Link to comment Share on other sites More sharing options...
DarthZaul Posted June 9, 2014 Share Posted June 9, 2014 (edited) So they didn't listen to want people wanted and the tactical daily has still been 'upgraded' to give completely useless elite comms instead of valuable basic comms... Edited June 9, 2014 by DarthZaul Link to comment Share on other sites More sharing options...
archieTevidor Posted June 9, 2014 Share Posted June 9, 2014 Well, maybe BW planning to change cost of Vial Isotopes-5 from basic to elite comms? Actually it would be great... Link to comment Share on other sites More sharing options...
Karkais Posted June 9, 2014 Share Posted June 9, 2014 (edited) Bounty Contract Week returns! The event runs from June 10th 12:00 GMT to June 17th 12:00 GMT. Date: Tuesday June 10th Duration: 6 hours Time: 2AM PST (9AM GMT) - 8AM PST (3PM GMT) Not that the couple hours would matter much, but I just find this funny... Edited June 9, 2014 by Karkais Link to comment Share on other sites More sharing options...
Karkais Posted June 9, 2014 Share Posted June 9, 2014 (edited) And the dumbing-down begins. Nice. While I find PVE bolster silly also, I would love to hear clarification about player skill thats needed for wearing gear. Edited June 9, 2014 by Karkais Link to comment Share on other sites More sharing options...
Styxx Posted June 10, 2014 Share Posted June 10, 2014 (edited) While I find PVE bolster silly also, I would love to hear clarification about player skill thats needed for wearing gear. Well, for a freshie, they would have needed to spend a modicum of time to earn some elites/ultis, or at the very least run the Oricon for entry gear, which would have gotten them into weeklies - if anything, acquire SOME skills, coming fresh from Cartoon Network leveling gameplay. Now every "story driven player" will come with an attitude and zero skills, then yell at the "elitists" because they wipe and they are starting to get pissed about 200k repair bills - "Hey! Stop being a bully! Bioware made the game this way so you MUST put up with me! You elitist, you! I have every right to be here in my bolstered blues and no knowledge of my class whatsoever, let alone being able to look past the bars for skills to interrupt or positioning!". Best idea would be to make the op as it is done now and queue it as a group, rather than roll the dice for ... entitled players. Edited June 10, 2014 by Styxx Link to comment Share on other sites More sharing options...
Karkais Posted June 10, 2014 Share Posted June 10, 2014 Well, for a freshie, they would have needed to spend a modicum of time to earn some elites/ultis, or at the very least run the Oricon for entry gear, which would have gotten them into weeklies - if anything, acquire SOME skills, coming fresh from Cartoon Network leveling gameplay. And how is this related to for example an experienced player playing an alt that has not yet acquired the necessary gear? In my opinion gear is always a representative of work, not skill. I am also vehemently against gear progression MMOs, and would be out of here in a flash if there existed a meaningful sandbox mmo alternative, with preferably no gear progression or class system. Link to comment Share on other sites More sharing options...
Liquor Posted June 10, 2014 Share Posted June 10, 2014 (edited) Great. Time to throw on some LvL 20 mods and bolster through SM OPS. Cheap repair bills. Thanks o.0 Edited June 10, 2014 by Liquor Link to comment Share on other sites More sharing options...
Styxx Posted June 10, 2014 Share Posted June 10, 2014 (edited) And how is this related to for example an experienced player playing an alt that has not yet acquired the necessary gear? In my opinion gear is always a representative of work, not skill. I am also vehemently against gear progression MMOs, and would be out of here in a flash if there existed a meaningful sandbox mmo alternative, with preferably no gear progression or class system. SOME work is better than NO work - good for rotations and awareness if anything. Also good for incidents like a guy not knowing he has an interrupt or what that interrupt is at Draxus, in 168 / 180 gear. Or tanks that couldn`t sink in their thick skulls that the weekly boss in SnV needs to face AWAY from the raid. However, your original question was answered. You don`t like the answer, that is your problem, not mine. We could also argue that NiM progression is just muscle memory and training monkeys in top gear, but then we`d need to provide proof that most of the servers have 5/5 NiM progression, which is slightly unrealistic. So work has its meaning - and work for gear is better than no work at all and a big mouth. Edited June 10, 2014 by Styxx Link to comment Share on other sites More sharing options...
Reno_Tarshil Posted June 10, 2014 Share Posted June 10, 2014 Seems their Time zones were off as Maintenance should have started almost 3 hours ago. Link to comment Share on other sites More sharing options...
ServerDroid Posted June 10, 2014 Author Share Posted June 10, 2014 All game servers are once again available! Thank you for your patience. Link to comment Share on other sites More sharing options...
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