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Official Questions Thread for March 23rd, 2012 Q&A Blog Post


JovethGonzalez

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Hello and welcome to the official Q&A thread for questions to be answered for the March 23rd, 2012 Q&A blog post.

 

As a reminder, we’ll be starting up a weekly Q&A blog series in which we will select ten questions from the community and post answers to them every Friday. We’ll have the next set of answers next week on March 23rd, 2012, but before that, we need your questions!

 

Please use this thread to ask your question (one per community member, so make it count!). On Tuesday at 2PM CDT (7PM GMT), we will close this thread, select ten questions, and get answers to them for Friday’s blog post.

 

In order to increase the chances of having your specific question answered and to help us keep the thread manageable, here are some guidelines on asking questions:

  1. Keep your question relatively short. Background details are welcome, but don’t go overboard.
  2. Please actually ask a question. We want to hear constructive feedback elsewhere in the Forums.
  3. Use common sense – we cannot answer everything, especially on far-reaching content.
  4. This should go without saying, but be respectful.
  5. Limit yourself to one question in this thread, please. You can always ask another question next week!
  6. Be sure to check if your question was already answered during our Guild Summit.
  7. And finally, as a reminder, this is not a discussion thread. Do not comment about what somebody else has posted.

 

Any other posts apart from questions in the thread will be removed. With that being said, please ask away!

Edited by JovethGonzalez
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My friends and I play 3-4 Republic characters and 3-4 Imperial characters each on the same server. Would you consider the idea of allowing "marrying" two guilds of opposite factions on the same server for communication purposes only, like an /interguild chat or a "blue guild chat" and a "red guild chat" on both sides? We are usually split between the two guilds and it is difficult to communicate properly.
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How do you "sort and prioritize" fixes for long standing bugs?

 

For example, The Ilum daily missions Defend the Shipment and Sabotage which work for a short period of time after a server restart but usually are non-functional in just a few days.

 

Also missions that can't be abandoned. There are some players that have lost over 10 of the 25 mission slots to this.

 

Regards,

 

Brad

Edited by b-morgan
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And still no information on steps being taken to improve the situation for characters stuck on ridiculously low pop servers. Are you ever going to do anything other than say "just reroll?" Not being able to do any group content really sucks in an MMO. Edited by Aiysis
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Would you like to address the growing issue with oversized and annoying speeders clogging up the very pedestrian-style designed fleet station and starships?

 

More and more people buy these, and its breaking the game more and more every day. Will you be logically restricting the nonsense out, or making certain new 'speeder lanes' that only speeders can travel in, or doing away with any need for speeders and designing in proper speed assisted walkways and people movers (like airports have)?

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I've read a ton of posts on how you guys dont want/like macros for combat, but yet it seems they are on the way in one form or another.

 

The Razer swtor keyboard is due out soon , and it looks like its main attraction is its 10 dynamic adaptive tactile keys, which look like they are designed for macros. Please give us a straight answer on whats going to be allowed to be put in macro's i.e. combat? chat? cool downs?

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I'm going to ask a question that seems to never get answered. When are you going to fix all the bugs dealing with Operations? It's nice that your adding new things or things that should have been in the game since launch. But, after reading this weeks Q&A and seeing the prioritizing statement. Its seems that Operation Bugs are not a priority. When will you address this problem so that people will be able to do Operations as intended?
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