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tunewalker
04.09.2014 , 02:57 PM | #127
Quote: Originally Posted by TrinityLyre View Post
Added.

As a side note, I've been playing both builds I listed for the new strike fighter and scout and finding them very fun to play. The scout seems to offer some great utility for domination maps (especially Denon with its extremely far starting points) with Tensor Field while still retaining some killing power through LLC with Frequency Capacitor. All its secondary options feel terrible, though.

The strike is a great mobile support and utility platform with excellent medium-range killing power (Quads), though these lasers do not synergize well at all with the missile options (why do all the secondaries on these ships suck?). Thermite is very fun to use, however! I have a variant of the Clarion on the other faction that definitely changes the gameplay and offensive power of the ship, I'll list it soon. I'm hoping people have come up with interesting alternatives to the new ships.

Last comment: Screw you, Power Dive!
Oh i have figured out how to find out where power dive sends you every time so i know where it goes now.... also I might post a new Pike build with the changes after more testing.