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vandana_'s Avatar

04.14.2012 , 10:30 AM | #3
I agree.

I think the difficulty and complexity of the fights is on the spot in Lost Island (the bonus boss still a bit too simple). Interrupts, positioning - all that stuff is MMO basics and Hard Mode is supposed to be Hard - not faceroll.

Those fights are at last fun!

I haven't seen the ops yet but having seen Lost Island I expect the difficulty to be nicely tuned in there as well.