PeterisGls Posted July 15, 2016 Share Posted July 15, 2016 Where is mouse-look mode? Link to comment Share on other sites More sharing options...
Kallaes Posted July 15, 2016 Share Posted July 15, 2016 Left mouse button down and drag? Not sure if that is what you are referring to though. Link to comment Share on other sites More sharing options...
Bonzenaattori Posted July 15, 2016 Share Posted July 15, 2016 Preferences > Game Tab > Controls > Camera Rotation Speed Link to comment Share on other sites More sharing options...
PeterisGls Posted July 15, 2016 Author Share Posted July 15, 2016 Left mouse button down and drag? Not sure if that is what you are referring to though. Nope. With "mode" I meant that its working that way automatically without pressing mouse button - FPS style camera if that makes things more clear. Preferences > Game Tab > Controls > Camera Rotation Speed I dont need camera rotation speed (although mine are on 0 and still too fast), I need FPS style camera that follows mouse movement. Link to comment Share on other sites More sharing options...
Kadin Posted July 15, 2016 Share Posted July 15, 2016 There isn't one. Never has been as the game wasn't designed to be played that way. Link to comment Share on other sites More sharing options...
Kilikaa Posted July 16, 2016 Share Posted July 16, 2016 There isn't one. Never has been as the game wasn't designed to be played that way. Which was another poor decision made by the original development team. SWG had "mouse look" mode and it was awesome. This game badly need the option to lock the cursor and look around by moving the mouse. Link to comment Share on other sites More sharing options...
Holocron Posted July 16, 2016 Share Posted July 16, 2016 Are you sure you are not talking about fully zoomed in, which is similar to fps style? Link to comment Share on other sites More sharing options...
Jeweledleah Posted July 16, 2016 Share Posted July 16, 2016 (edited) Are you sure you are not talking about fully zoomed in, which is similar to fps style? they are talking about ESO and Neverwinter style mouse look, where you cannot just drag your cursor wherever you feel like as moving mouse= moving your camera. aka - clickers need not apply, as you cannot mouseover anything with cursor stuck in a center of the screen during active gameplay this game was not designed for that. especially given the way healing and targeting works in this game. Edited July 16, 2016 by Jeweledleah Link to comment Share on other sites More sharing options...
charanth Posted July 16, 2016 Share Posted July 16, 2016 There isn't one. Never has been as the game wasn't designed to be played that way. The funny part is that the game frequently bugs out and enters a state that mirrors mouselook mode exactly. Link to comment Share on other sites More sharing options...
cyrusramsey Posted July 16, 2016 Share Posted July 16, 2016 (edited) The majority of modern games that I played before I began playing swtor were mouse-look games.. I greatly missed it and put a good deal of effort into trying to get it to work, without satisfactory results. Now I just keep my right-mouse button pressed wherever I go. The funny part is that the game frequently bugs out and enters a state that mirrors mouselook mode exactly. This happens on a 'soft load' (no loading screen, but changing location, like when you respawn at a med droid that's not too close or use an elevator) when you had your right mouse button pressed as the loading started. Edited July 16, 2016 by cyrusramsey Link to comment Share on other sites More sharing options...
charanth Posted July 16, 2016 Share Posted July 16, 2016 This happens on a 'soft load' (no loading screen, but changing location, like when you respawn at a med droid that's not too close or use an elevator) when you had your right mouse button pressed as the loading started. I've had it happen coming out of the settings or after closing windows on occasion. I think perhaps it doesn't always like having the bank, GTN, inventory, collections, character page and preview pane open all at once. LOL Link to comment Share on other sites More sharing options...
Maneflex Posted July 16, 2016 Share Posted July 16, 2016 First consider http://www.swtor.com/community/showpost.php?p=6455899&postcount=94 If you're hell-bent on getting mouse mode you can write a script for AutoHotKey. Or if you know some c++ try http://www.oblita.com/interception.html Link to comment Share on other sites More sharing options...
Cmder-Shepard Posted July 16, 2016 Share Posted July 16, 2016 Which was another poor decision made by the original development team. SWG had "mouse look" mode and it was awesome. This game badly need the option to lock the cursor and look around by moving the mouse. Hasn't enough time passed now we can drop this "Well SWG had this in it" mentality? Link to comment Share on other sites More sharing options...
AlrikFassbauer Posted July 16, 2016 Share Posted July 16, 2016 (edited) Nope. With "mode" I meant that its working that way automatically without pressing mouse button - FPS style camera if that makes things more clear. Which RPG in the recent years had it ? Because I can't remember any ... I haven't played all RPGs in the recent years, though. Taste is a strange thing ... Edited July 16, 2016 by AlrikFassbauer Link to comment Share on other sites More sharing options...
lafr Posted July 16, 2016 Share Posted July 16, 2016 Which was another poor decision made by the original development team. SWG had "mouse look" mode and it was awesome. This game badly need the option to lock the cursor and look around by moving the mouse. Can you imagine turning screen up or down if you want to click something? 1 Link to comment Share on other sites More sharing options...
PeterisGls Posted July 16, 2016 Author Share Posted July 16, 2016 (edited) No mouse-look mode in game?! /facepalm /facedesk About "game not designed for that" - ridiculous nonsense. I hope somebody from bioware will be reading this topic. Guys implement mouse-look mode. about what MMORPG games have it - both games that are better than SWTOR - GW2 and TESO (and also NW). Edited July 16, 2016 by PeterisGls Link to comment Share on other sites More sharing options...
Stilgaard Posted July 16, 2016 Share Posted July 16, 2016 About "game not designed for that" - ridiculous nonsense. You're right, the entire topic is ridiculous nonsense since it is already a given that it was not designed this way, and you really can't expect them to recode the entire game just to use a technology that really hasn't been popular in most MMO's for years. Link to comment Share on other sites More sharing options...
Keta Posted July 16, 2016 Share Posted July 16, 2016 You're right, the entire topic is ridiculous nonsense since it is already a given that it was not designed this way, and you really can't expect them to recode the entire game just to use a technology that really hasn't been popular in most MMO's for years. This. Link to comment Share on other sites More sharing options...
Holocron Posted July 16, 2016 Share Posted July 16, 2016 This might be of interest to the OP. SWTOR Mouselook Link to comment Share on other sites More sharing options...
GerardGalea Posted January 9, 2017 Share Posted January 9, 2017 No mouse-look mode in game?! /facepalm /facedesk About "game not designed for that" - ridiculous nonsense. I hope somebody from bioware will be reading this topic. Guys implement mouse-look mode. about what MMORPG games have it - both games that are better than SWTOR - GW2 and TESO (and also NW). The Secret World by pressing t. Link to comment Share on other sites More sharing options...
LostScot Posted January 9, 2017 Share Posted January 9, 2017 (edited) You're right, the entire topic is ridiculous nonsense since it is already a given that it was not designed this way, and you really can't expect them to recode the entire game just to use a technology that really hasn't been popular in most MMO's for years. Speaking as a software developer I can tell you now that it won't take much coding to swap things round so that mouselook is the default and a new key binding can be introduced for 'cursor-mode' or whatever you want to call it. Little bit of UI work in the preferences section to add an option to turn on this new mode if so desired. Seriously, this is simple work in the grand scheme of coding. There may be some additional tweaks required to accommodate aspects of gameplay where mouselook is not appropriate, easily done, but already the game itself caters to a mode of gameplay that isn't reliant on clicking on targets in combat. Players who like to click on targets could continue playing with the right-click to mouselook gameplay, and players who like to select and cycle targets through the use of the keyboard could appreciate mouselook always being available. Seriously, it's not rocket science PS I really liked the helpful posts in this topic, such as the link to the Reddit post and links to other forum topics where this has already been discussed - really useful, thank you peeps! Edited January 9, 2017 by LostScot 1 Link to comment Share on other sites More sharing options...
Recommended Posts