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DDaMAGEr's Avatar

08.28.2017 , 06:38 AM | #112
Yah, as of right now Vanguard Tank state is sad. Same mitigation as Guardians, but those have way better DCD. And comparing to Shadow it might come to +30% of average DTPS vs -20% DTPS, which stands Shadow tanks by 50% better, and it's outrageous. In DPS role they got 2 Defensive Cooldowns, while other classes have 3-4, + also heals, which healers classes have. Thus VG is squishiest class in PvP, and that's outrageous too. They don't have overpowered musthave perks, like Shadow and Guradians've (extend saber reflect to 5s, 60% absorption with Force Speed). Hold the Line doesn't provide defense unlike Force Speed or Blade Blitz.

Thus they need some Buff to defenses for both DPS and Tank role. One DCD like Echoing Deterrence/Responsive Safeguards wouldn't be excessive, especially as it's Reflect. Also l think getting rid of Transpose or make it avaliable for all VG disciplines. l also thought about a power with 3s duration and 30s cooldown, called, say Shield Overcharge/Shield Overload that would expel negative removable effects and increase Shield Chance by +50% (additive) for 3 seconds, which might be that kind of "block" power, what VG lacks. Like for EV ball lightnings, or Titan bombs it'd make sure hit from that is shielded guaranteed. But that might be added as replacement for totally useless Transpose, as Shield Chance makes sense only for Tanks.

Also Vanguards (not the Powertech) Riot Gas still invokes old accuracy reduction value (-30%) - bug, but l wouldn't fix it until their whole defenses are reworked.