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Are Flash Points supposed to remain active after completing?


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It was changed in the 1.2 patch because if you killed the last boss and died, you could not run back into the instance to loot. On some bosses this could be a problem, especially Boarding Party since you could kill the commander to complete the quest but be killed by the bosses adds. Then you would have 'finished' the instance but not get the loot.

 

Now the flashpoints close when you hand in the quest.

 

•Lockouts have been removed from Hard Mode Flashpoints.

•You will no longer lose access to a Flashpoint phase immediately after defeating the final boss in Hard Mode. Access is removed upon completing the [FLASHPOINT] mission.

 

I'm guessing this is what you're seeing.

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