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10 reasons why Marauder is the weakest class in PvP


Highsis

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i lol at these cause really the guy is a noob on the other side with **** gear.

 

I lol @ people who think the only reason why anyone would ever massively outdamage them consistently in their games is because the people on the other team are "undergeared" You can have 400 expertise in a day or two if you save a bag and 1000/1000 comms for when you hit 50 and then do the dailies/weeklies, easily gets you 1-2 champ pieces and 4+ cent pieces.

 

Cent to champ is a fairly large stat gap, but the damage you take should go down significantly with the expertise, champ to bm is 1-2% stat increase, a guy in 100% champ gear has what, 10-11% damage reduct? In full BM it's 12.7 or something. Such a small difference lol. Only time that would come into play is if it was 2 players on equal ground skill wise and cd wise, and when does that happen?

 

I'm in full champ with BM mainhand, Rakata offhand, and BM bracers on my Marauder, when I pop stims/adrenals I still crit full bm ops for like, 4.2k mainhand 600 offhand with annihilate sometimes, and like 4.6k on clothies. The reason why carnage is a spec that's looked down upon is because you have to spend several gcds setting up a burst rotation for a force scream that hits for around the same as an Annihilate, but you just don't have the sustained damage of the bleeds, or the +10% melee damage from the stance itself.

 

If you can make it work you can make it work, but I've had 450k+ games vs players as geared or better geared than I.

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LOL MARAUDER IS THE WEAKEST PVP CLASS?

 

You have 4 marauders and you STILL haven't learned how to play it correctly?

 

 

They DOMINATE PvP in small scale situations and they are extremely strong in group v. group situations as well.

 

This is crap they do NOT dominate in PVP. Perhaps at lvl 50 completely geared MAYBE then. I have played countless war zones and I can put on one hand how many times I have seen a marauder (or sent) do top damage or even get in the top two for medal counts. Usually most of them are at/near near the bottom in almost every match.

 

 

Anyone who thinks this class does damage that can equal out to most of the other class' utility is just deluding themselves.

 

And before you tell me to learn to play I currently have marauders on four different servers and the times I've seen the marauder do top damage, it was me. I haven't been in a single WZ match yet where another warrior, whether tank or DPS, has dealt more damage or had more kills.

 

I have yet to play an IA, but between the SI and BH this class is easily the worst (for PVP)...borderline pathetic by comparison IMO.

 

My lvl 50 Sorc eats marauders and sentinels like they're nothing....except for 1 guy who always has a dedicated healer with him. Forgot about him when posting the above, he always has high damage, kills and medals and i did exclude him in my above remarks. But note he has to have a dedicated healer to achieve what he does.

Edited by onstorm
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My lvl 50 Sorc eats marauders and sentinels like they're nothing.....

 

Well i eat sorcs pretty much all of the time.. sooo dunno what more to say on this part..

Full BM atm and i am topping dmg meter in wz pretty much every wz i play.

Not saying it is easy, the class itself has to be played right in order to perform well.

But in the right hands this class rly is a freaking monster, but then again in the wrong hands its like a wet paper bag :)

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Since the last patch you only need 4 medals to get max valor and comendations. DPS are always the hardest to get medals as if you happened to be focused fired by a large ranged group you pretty screwed.

 

There are easier classes such as tank who cant get 7-9 medals by just guarding a skilled healer for the entire match, but this is why this change was made.

Edited by mrmortuss
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Well i eat sorcs pretty much all of the time.. sooo dunno what more to say on this part..

Full BM atm and i am topping dmg meter in wz pretty much every wz i play.

Not saying it is easy, the class itself has to be played right in order to perform well.

But in the right hands this class rly is a freaking monster, but then again in the wrong hands its like a wet paper bag :)

 

Oh you are so amazing, I mean truly only a few, you obviously being one of them, can master the art of pushing buttons. I mean it is just so difficult to do. (sarcasm)

 

People act like this is such a difficult class to play when all it comes down to is pushing some buttons. Now granted, it may take a few more buttons than some of the other classes to even be viable, but seriously it isn't just a few elite people who can figure out how mash a few buttons in a certain order to maximize damage output.

 

And any Sorc you demolish strictly 1 on 1 I would bet is mostly just trying to spam force lightening to try and kill you. I too can easily destroy a Sorc who does this and it kind of makes me laugh, because having played one....and I am going to assume I do so pretty well considering I ALWAYS top the charts for damage and medals with him....I know what the class is capable of.

Edited by onstorm
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Oh you are so amazing, I mean truly only a few, you obviously being one of them, can master the art of pushing buttons. I mean it is just so difficult to do. (sarcasm)

 

People act like this is such a difficult class to play when all it comes down to is pushing some buttons. Now granted, it may take a few more buttons than some of the other classes to even be viable, but seriously it isn't just a few elite people who can figure out how mash a few buttons in a certain order to maximize damage output.

 

And any Sorc you demolish strictly 1 on 1 I would bet is mostly just trying to spam force lightening to try and kill you. I too can easily destroy a Sorc who does this and it kind of makes me laugh, because having played one....and I am going to assume I do so pretty well considering I ALWAYS top the charts for damage and medals with him....I know what the class is capable of.

 

Hey chump you are the one saying that this class sucks in pvp, not me.

When someone like you state the "facts" that this class has no dmg compared to other classes.. And yes i can only kill a sorc that just uses force lightning...(sarcasm)

 

You seem very unclear on what your view on this class is, the other post you say it has NO dmg compared to other classes utility's, in this last post you say that it only takes a few buttons more then the other to achieve max dmg output.. rly what are you aiming at here? tbh i dont think you have a single clue..Yes some classes is easier to play no news here. Reading the stuff you have written here only makes me wanna say 1 thing L2P ;)

Edited by zizzo
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lad seriously i red til your number 2 and i laughed my *** off ... i usually end up with arround 6 medals in total and ye thats not much but only the first 4 count anyway but ur second reason was the biggest piece of crap ive heard .... low dps? marauder? you mad ? i think most ppl in ruthless on bloodworthy can tell you that my dps is quite alot higher then my guildmates both in pvp and pve

 

the thing you seem to have been struck by is not being able to play your class .... Marauders and sents are easy to do ok with but the hardest class in the game to be really good at ... its alot of theory aswell as movement ... knowing how to specc ... what attacks to use at what moments etc ... if you dont know this then reroll to a operative or something else that is faceroll in pvp aswell as pve

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Marauders can have low dps, if the player is bad. Marauder is a fine line. You either find good ones, or really bad ones. I'm gonna stop cruisading on why the class is awesome in pvp, just let the naysayers roll mercs, so I can have somebody to destroy in wz's. This will atleast keep the population down.
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I started reading this thread and then realized the first paragraph was about medals.

 

You know why you think Marauders are weak in PvP? You are farming for medals. Marauders are amazing in PvP if you know how to play, you obviously don't.

 

Objectives > Medals... why? because they lead to wins which are far far better than a loss.

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I have FOUR marauder characters across 3 servers.

 

the main lv 50 geared, dark side.

 

an alt lv 40 for light side play

 

another alt lv 40 with diff gender

 

yet another alt 20 with different server type to play with friends.

 

 

 

 

So I believe I've played enough games with marauder. I am usually not a complaining type, but more I play mara more I realize how UP they are in PvP.

 

Let me jump straight to the topic of why marauder is a joke in PvP. It easily becomes the worst PvP class especially with carnage tree. (it is good with PvE, though.)

 

 

 

 

1. Worst medal earning in PvP.

 

75k damage

25 kills

10 kills

solo kills

killing blow

 

It's pretty much all the basic medals you can get in many games before 50. (well sure you can get 25k damage medal but as annahilator you don't have damage burst, as rage you don't get that much damage until later in tech tree, so doesn't carnage until you get gore. There are exceptions but I often check scoreboard to see most mara don't get medal until they get to high lvl.)

 

A jugg can best marauder in the medal number in 3 min. 3 medals defending, 10 kills and killing blow.

 

The very first time I played scoundrel I had 52 kills 3 deaths on voidstar as lvl 10 and I've never had that many kills as marauder before. When I first played Juggernaut I had 8 medals which I seldom achieved as mara.

 

 

 

2. Low DPS...

 

When I was playing marauder I thought mara had the highest dps compared to other classes, but apparently that's not even true.

 

Your lack of CC breaking skills constantly disrupts your moves, kites you, ending in even lesser dps than most ranged classes, hence low kill/death ratio. Maybe mara has the highest damage potential if you are hitting a rag doll standing still, but we all know that's not the case.

 

The pure dps used to have damage bonus over hybrids, but now that's been removed and hybrids sometimes do even more damage, while healing themselves, CCing, and using push/ pull abilities.

 

In Alderaan PvP stealthed scoundrels sometimes do 4k+ dmg, which will never happen with mara. Your best dmg output before 50 will be barely past 2.5k.

 

 

 

3. NO CC

 

what more do I need to say?

 

 

 

 

 

4. No push/ pull abilities

 

This makes marauder a joke in huttball. A ranged hits you from above. If they are in cover, you have to just run away. If not, you charge up there to be pushed back immediately, slowed down effect as a bonus. If you persist, you MIGHT hit the attacker one or two times before they take 10k+ of your health.

 

 

 

 

5. Not enough CC breaking ability

 

unleash = once in every 2 min

 

carnage has one free movement ability(camouflage) but it's late skill and takes 2 points to just acquire that skill, which makes it obsolete.

 

This is the ridiculous number of free movement skills for a class that has neither CC or force push/pull.

 

You will be constantly kited, CCed, pushed, pulled, slowed, and you can't even break free.

 

This makes makes marauder extremely weak in any circumstances other than 1 on 1. Even on 1 on 1, you will still get kited.

 

 

 

 

6. Not enough ability to hold/root the enemy

 

carnage can hold enemy for 3 sec at best.

 

for rage/annihilator? sigh.

 

 

 

 

7. Squish.

 

melee class with no tanking ability. enough said.

 

only safe for 5 sec with undying rage...

 

 

 

 

 

8. No versatility

 

a pure melee DPS class that can't deal enough damage...

 

 

 

 

9. Good at 1v1, otherwise always BAD.

 

2v2, 2v1, 3v3, 4v4, you name it.

 

And even if you best your opponent in 1v1, your opponent can just root you/ CC you/push you/ slow you/ cloak himself and runaway. You can do non of those if you are trying to get away. (*4 sec* camouflage?)

 

 

 

 

10. Worst combination..

 

 

Kited + fragile

 

fragile + melee dps

 

fragile + no healing ability

 

fragile + no cc

 

fragile + no push/pull

 

fragile + no hiding/cover ability

 

fragile + no tricks, pure damage abilities only

 

not enough medals + late to gear up

 

pure dps + only slightly higher overall dps compared to other classes.

 

 

 

 

 

 

 

 

 

Try to check scoreboard after each PvP. You will notice juggs often top the board while it's marauders placed at the bottom. What's funny is their overal damage aren't that different either. Marauder will often claim the top damage amount, but it's not even much while mara is inferior in every other score criteria.

 

I wasn't going to write this post until 10 mit ago when a guy complained how weak scoundrel is in PvP on gen chat of the fleet, yelling Marauder IMBA! I laughed hard, and wrote this off right away.

 

I urge you to play marauder as your next alt. This class is overwhelmingly... weak in PvP. For ex, as scoundrel, you can hide in cover and spam blast ability ONLY and do nothing else to best marauder in kill/death ratio. On Illum you are often the first target even before healers because you are so fragile, and die in 3,4 sec with focus fire.

 

 

 

 

 

I hold much affection to anything first, hence I love marauder since I chose it as my first character. But more alt I make more I see how bad marauders are at PvP.

 

We are PROUD kill count donators and a class cannon that is hyped-up to have a high dps but often we just end up shattering even before loading cannon balls. YAY us.

 

I'm not even going to ask BW to fix this. I just want people to realize it's juggs that occupies top scoreboard in PvP and maras are often at the rock bottom. I hope people stop yelling mara IMBA simply because they see sith warriors scoring high in PvP and think all sith warriors are IMBA. Juggs maybe good, but mara is definitely the weakest class in PvP.

 

 

 

 

 

 

 

 

 

 

ps. marauder + carnage is a even bigger joke. Anna + mara is already bad, and carnage is much, much worse.

 

Are we playing same game?

 

As Sniper I get less Medals then Marauders. I saw Marauders getting 75k Heal Medal too.

 

As Sniper I'm more squishy then Marauders, I have ZERO Defensive CD.

 

As Sniper, My damage is way less then Marauders.

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Honestly, I don't get how people struggle when playing a marauder. Most likely because I am not 50 I don't see why, but I can atleast speak for the pre 50's. Anni spec destroys life -period-. I don't think there is one class that I say "Not happening." to. Learn to use your defensives properly, learn to use crippling slash, learn to Force camo if you get knocked back to close the gap again and stop incoming damage and dots, and learn to use undying rage with berserk and bleeds to get your health back. As for damage? I don't ever want to hear a person whine about not being able to do damage, like many others have said on this thread, I usually top charts and one up the second placer by like 50-100k damage. The fun thing about this class is that you really do get better the more you play it or atleast you should if you are trying to learn. Take some time to read your abilities, and tree. It doesn't take that much to kill something, and you don't die fast enough to say you couldn't learn from the fight. With time you'll see your share of 2v1's, 3v1's ect. I haven't done past a 3v1 but it is able to be done. In the end I guess all I can see read more into everything. Btw Marauder is the only class that I have rolled so far and I have only been playing for a month.
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I would like to comment that the arguements in the first post are very weak, all I read was I do not know how to move and attack, plus I have loads of abilities that I do not know what they do, what is the point of undying rage?! so as much fun as a pointless long and thought out message would be for this obvious troll I will stick to:

 

Marauder is probably the best class currently in the game; l2p, respec, bind your keys, read all your abilities, pick up the other 3 medals that are easy for marauders who spec to anihilation.

Edited by LordKyrone
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I used to be anni, until I realized I can still do decent damage while giving my party +50% move speed and +10% defenses for the entire match. Party play FTW in WZ!

 

It's also fun to be able to always keep on top of people even with their snares and knockbacks since you are running so quickly. It may not be the best PVP spec, but it is definitely fun (if your party can understand that you need to stick together.....)

 

I honestly think though that the berserk heals to your party from anni spec pales in comparison to permanent predation; rage is a much better spec for team-oriented play (especially if you have multiple rage marauders stacking it)

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Guys! Shhhh! Don't contradict him!

 

The more people complain about how underpowered Mara are, the more like Bio is to buff us even more. So yeah, marauders are a terrible class. Just terrible. Gonna cancel my sub if they don't double our dps in 1.2.

Edited by DanIOI
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Responding to the OP's post:

 

You have a phenominal AOE fear and force choke (which does suck)

 

Anni removes your complaint about kiting since you can force charge on reduced CD and do it from 0 ft away, that also roots them which i guess doesnt count as a CC in your book.

 

Statistically they do bad in WZ since theres only one aoe spec, the rest are single target, and you cant spam smash like other classes aoe, it does do amazing damage when the stacks are there and specced into it

 

Marauders are the best huttball runners, preditation, undying, shields, force charge

 

The fact that i see more marauders and their mirror than sorcs and their mirror in 50 pvp bracket speaks volumes.

 

 

 

They do have a definate role in pvp, i agree that the current medal system screws us, however after 4 medals...who cares you get no rewards...and they are adding in ned medals (perhaps medals for damage taken would net us 3 medals before your first death)

 

Anyway...this post held water for the first run to 50 at launch when no one knew how to play marauders, and seemed to forget about 50% of the skill they had were infact usable in pvp. Today this post is sad for someone who claims to have...what was it 4 marauders across 4 servers....that in itself seems to be lie....anyway...reroll sorc healer....we need more of those in wz's....where did all the sorcs go?

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and only 19 kills. i've done 1/3 of that damage and gotten more.

 

Exactly.

 

You want high damage totals? Just track down a healer and go 1 v1 with them. You'll do tons of damage that they soak up and heal thus jacking up your damage total but only one kill.

 

Damage is nothing. It's victory that counts, and in the end if you lose the battle the MVP should go to the guy that you see doing their job and getting medals for it, or the guy that offers some real leadership and makes the battle last longer or turns it around.

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