FinNaritus Posted February 12, 2012 Share Posted February 12, 2012 Reminds me of a show called Let's Make A Deal. You would win a pig or goat and then they would show you the car you could have won. Lol!... Link to comment Share on other sites More sharing options...
Laurien-Wriroh Posted February 12, 2012 Share Posted February 12, 2012 I have heard from many people saying that there where lots of different models and variations of gear on Beta, like social medium and heavy armor sets and just much more variety. I am not sure what I have heard is true, but watching trailers for the game makes me wonder because there are many armors on trailers and screenshots that I have yet to see anywhere in the game. I am playing a Jedi Knight and I find it very odd that there are almost no non-hooded armors in the game. Even though most of the trailers and screenshots are of Jedi Knights with armors with their hoods down. So is this true, was there more variety on beta? And if so, why on earth where they removed from the game I wonder, as it seems SWTOR really lacks variety in how people look. They removed a lot of things in Beta one thing they removed that irked me was trading up planetary commendations 2:1 ratio when you move to a new planet you can trade up comms so you could buy gear for your actual level and not have a bunch of useless comms sitting in your currency tab like they are now... plus they removed a lot of player titles as well, every planet that is finished by doing all the quest you would get a planetary title (ex. Destroyer Of Balmorra ) if I remember that correctly. It seemed in beta they removed a lot of cool stuff and replaced it with WoW streamline bs that didnt really need. Link to comment Share on other sites More sharing options...
redheadedtim Posted February 12, 2012 Share Posted February 12, 2012 Agree that, while performance wasn't great in beta, it was better than any retail version. The patch released on 2/9 has worsened my performance. 4 crashes today, none prior, at least since they fixed the space station exploding hangar crash (week 1/2?). They can't even fix winning warzones counting for daily quests. I mean what is going on. They got some good devs from swg, some of the ones who turned swg from nge 1.0 into nge 2/3 with real content and fewer bugs. And lord knows that swg's engine was a cluster of crazy systems where touching 1 thing affected 3-30 others. Link to comment Share on other sites More sharing options...
cdstephen Posted February 12, 2012 Share Posted February 12, 2012 This thread makes me want to punch my computer in the face. You know what, screw it. I'm playing Kingdoms of Amalur instead. A game that was made with LOVE Link to comment Share on other sites More sharing options...
Yakito Posted February 12, 2012 Share Posted February 12, 2012 Yaaay, another game that had content cut out from it before launch so it could be put later on as an "extra" content... Only that it's not extra! Link to comment Share on other sites More sharing options...
Vodalus Posted February 12, 2012 Share Posted February 12, 2012 They removed a lot of things in Beta one thing they removed that irked me was trading up planetary commendations 2:1 ratio when you move to a new planet you can trade up comms so you could buy gear for your actual level and not have a bunch of useless comms sitting in your currency tab like they are now... plus they removed a lot of player titles as well, every planet that is finished by doing all the quest you would get a planetary title (ex. Destroyer Of Balmorra ) if I remember that correctly. It seemed in beta they removed a lot of cool stuff and replaced it with WoW streamline bs that didnt really need. Yeah, the commendation trading cut annoys me, too. People like to claim that it was to prevent farming low level comms and trading up for top-end gear too easily, but simple math will tell you that it wasn't possible to do so. Let's say (Republic side): Starter world = you farm 100 comms Croissant = 50 Taris = 25 Nar Shadaa = 12 Tat = 6 Alderaan = 3 Balmora = 1 Farming 100 comms on the starter world won't even buy you a mod by the time you reach Tat. There is no possible abuse here. It was just another example of removing a convenience for no logical reason. . . except maybe yet another coding limitation. They removed the exchange in the same build that they converted comms from physical objects in your inventory into currency on a separate tab. I wouldn't be surprised if they just couldn't figure out how to code a swapping mechanism. Instead, we sit with mountains of starter world and capitol world comms in your currency tab because there is absolutely no reason to buy anything from those two worlds. Link to comment Share on other sites More sharing options...
Apache Posted February 12, 2012 Share Posted February 12, 2012 I beta tested 4 builds and I remember that there seemed to be a lot more armor variations. I especially remember the PvP armors. There was more variation if I remember correctly and they even looked better. Plus you could buy a new piece every level or two. Not like now where you only get a full set at level 20, 40 and then level 50 sets. For example, in Beta- You could buy a set of boots at level 12, then a Chest piece opened up at level 14, then a Helmet at 16, ect ect. Then it would start over with being able to buy upgraded pvp boots at say, level 22 or something. So you could actually pvp for gear as you leveled. Not pvp for gear that you couldnt even buy untill you hit level 20 and then not again untill 40 or higher. Personally I liked the old system better Link to comment Share on other sites More sharing options...
Diet-Hutt Posted February 12, 2012 Share Posted February 12, 2012 They removed some cool faces too. Look at this video from 09 E3. Ugh....that looks awful. So glad they improved on it. Mako looks out of proportion and the graphics are pretty stale. - DH Link to comment Share on other sites More sharing options...
Chromiie Posted February 12, 2012 Share Posted February 12, 2012 Ugh....that looks awful. So glad they improved on it. Mako looks out of proportion and the graphics are pretty stale. The graphics are stale now and look a combat log! Link to comment Share on other sites More sharing options...
Adderdin Posted February 12, 2012 Share Posted February 12, 2012 Reading all these posts is making me sad, I can't believe a company like Bioware could do something like this. I have always praised them as one of the best game developers out there. Normally the things they cut out of the game, to add later they call Payable DLC, they cannot do it in this game, since we pay subscription so they introduce the "content patches". For example, if a major content patch comes within a month of the game release, just few days after the initial 30 free day peroid ends it means they could have had released it with the retail version. However since there are no payable DLC's they use other ways to keep the users interested before the next "time to pay" proid. First content patch - after 30 free days. Second content patch - march, around 90 days after release, probably will be released few days after the 60 day prepaid runs out, so those who want to see it will have to pay again. Link to comment Share on other sites More sharing options...
LordSatoh Posted February 12, 2012 Share Posted February 12, 2012 Yeah, the commendation trading cut annoys me, too. People like to claim that it was to prevent farming low level comms and trading up for top-end gear too easily, but simple math will tell you that it wasn't possible to do so. Let's say (Republic side): Starter world = you farm 100 comms Croissant = 50 Taris = 25 Nar Shadaa = 12 Tat = 6 Alderaan = 3 Balmora = 1 Farming 100 comms on the starter world won't even buy you a mod by the time you reach Tat. There is no possible abuse here. It was just another example of removing a convenience for no logical reason. . . except maybe yet another coding limitation. They removed the exchange in the same build that they converted comms from physical objects in your inventory into currency on a separate tab. I wouldn't be surprised if they just couldn't figure out how to code a swapping mechanism. Instead, we sit with mountains of starter world and capitol world comms in your currency tab because there is absolutely no reason to buy anything from those two worlds. Yeah comms. Such a great way to make sure you can brag to all your mates how loaded with different stuff your screen is... Worthless stuff. Link to comment Share on other sites More sharing options...
Amiracle Posted February 12, 2012 Share Posted February 12, 2012 Removed it so they can add it back when everyone QQs and they look the hero. Seems plausible. All I know is I am tired of looking at a robe that looks like someone painted on the pockets and details. And the helmets....peacock or diaper......... I think the issue is the Hero engine not being able to perform as they need and they are still trying to make the game fit into the engine instead of building the engine to fit the game. Link to comment Share on other sites More sharing options...
Vodalus Posted February 12, 2012 Share Posted February 12, 2012 *snip* I think the issue is the Hero engine not being able to perform as they need and they are still trying to make the game fit into the engine instead of building the engine to fit the game. Unfortunately, it seems that this is probably the situation. Link to comment Share on other sites More sharing options...
NasherUK Posted February 12, 2012 Share Posted February 12, 2012 (edited) I didn't play beta for long but I do remember a few things that they removed for un-explained reasons, even though EVERY tester complained. I think some moron in charge at Bioware decided the game needed to be more wow like, even though people are currently quitting wow in bus loads.. Gear colour matching, medium/heavy armour social gear, fully modable gear, "grey" gear (for neither dark or light side) ...and ofc high rez textures all went :/ Edited February 12, 2012 by NasherUK Link to comment Share on other sites More sharing options...
MackumDog Posted February 12, 2012 Share Posted February 12, 2012 I have no problem remving content that does not work, or has no purpose before release, but they do need to keep driving the game forward and putting it back Link to comment Share on other sites More sharing options...
CadeAssant Posted February 12, 2012 Share Posted February 12, 2012 Many clothing items, game features, and Titles were removed.... it sucks. Link to comment Share on other sites More sharing options...
Goretzu Posted February 12, 2012 Share Posted February 12, 2012 I think the issue is the Hero engine not being able to perform as they need and they are still trying to make the game fit into the engine instead of building the engine to fit the game. Maybe. Link to comment Share on other sites More sharing options...
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