DangerousViper Posted February 28, 2013 Share Posted February 28, 2013 (edited) So they added this new abilty for the Sith Assassin called "Phase Walk" http://http://www.youtube.com/watch?v=0Is8vJAiOEM where you can teleport to a set location. So I've been thinking, why can't they add a simular ability for the Bounty Hunter Mercenary? How it could work: You set a location, and if you stay 60 meters from that location you could "jump" back to that location with the jet pack, like a jump-pack. Since the jetpack isn't really used in this game (other than the Death from above AOE attack) I think they could add more stuff with the jetpack, stuff like this. What do you guys think? Edited February 28, 2013 by DangerousViper Link to comment Share on other sites More sharing options...
JimmyTheCannon Posted March 1, 2013 Share Posted March 1, 2013 Makes more sense lore-wise than using the Force to teleport. Link to comment Share on other sites More sharing options...
DangerousViper Posted March 2, 2013 Author Share Posted March 2, 2013 Exactly! And Mercenaries pretty often comes in tight PvP situations, so they could need an abilite like this. Link to comment Share on other sites More sharing options...
Codle Posted March 2, 2013 Share Posted March 2, 2013 Love the idea. Only problem I can think of would be animation based. Phase Walk is literally a 'teleport straight from A to B' whereas the whole jetpack thing would have to show us jumping backwards/forwards with the jetpack. If there's some form of object in the way, it could be a little tricky to animate. Link to comment Share on other sites More sharing options...
JimmyTheCannon Posted March 2, 2013 Share Posted March 2, 2013 So have it require line of sight or something. Less effective than Phase Walk, but still useful. Link to comment Share on other sites More sharing options...
Razdek Posted March 3, 2013 Share Posted March 3, 2013 This ability is basically "heroic leap"in world of warcraft that warriors have.... there are so many pathing issues with that ability that it is often a waste of time. This of course is a shame because its such a cool move and having Troopers and BHs with a similar ability would also be amazing (sans pathing issues) Link to comment Share on other sites More sharing options...
DangerousViper Posted March 3, 2013 Author Share Posted March 3, 2013 Love the idea. Only problem I can think of would be animation based. Phase Walk is literally a 'teleport straight from A to B' whereas the whole jetpack thing would have to show us jumping backwards/forwards with the jetpack. If there's some form of object in the way, it could be a little tricky to animate. I've been thinking about the animation as well. As you say, if there is an object in the way it could be tricky to animate. I think it could still be very usefull if you stay in a straight line from the set location. Link to comment Share on other sites More sharing options...
Shadix Posted March 3, 2013 Share Posted March 3, 2013 If they can animate force leap and grapple, a jet pack leap should be no problem. Ya dig? Link to comment Share on other sites More sharing options...
CommanderNarco Posted March 3, 2013 Share Posted March 3, 2013 Great idea! I agree that the main issue would probably be with animation and line of sight, perhaps make it possible to fly out of melee range for a short time, but with a high heat generation? Link to comment Share on other sites More sharing options...
Elria Posted March 4, 2013 Share Posted March 4, 2013 Animation isn't as big of a problem as you'd think. It's simple animation starts your in the air taking off animation ends with you starting to land at point B. They don't have to show the inbetween Link to comment Share on other sites More sharing options...
DangerousViper Posted March 4, 2013 Author Share Posted March 4, 2013 Animation isn't as big of a problem as you'd think. It's simple animation starts your in the air taking off animation ends with you starting to land at point B. They don't have to show the inbetween Didn't think about that, but yeah! That's how they made it with the Force Leap Ability. I really really hope they'll ake this possible. And I hope you guys maybe could spread the word about this kind of ability! Is there any forum for suggestions or so? Link to comment Share on other sites More sharing options...
Pharohsa Posted March 6, 2013 Share Posted March 6, 2013 When you think of these things, don't forget to work out how this would apply to our mirror, the Trooper. I was thinking about a targeted, jet boosted leap of say 30 meters. That could work for both classes, especially with Powertech/ Vanguard. Thoughts? Link to comment Share on other sites More sharing options...
DangerousViper Posted March 12, 2013 Author Share Posted March 12, 2013 When you think of these things, don't forget to work out how this would apply to our mirror, the Trooper. I was thinking about a targeted, jet boosted leap of say 30 meters. That could work for both classes, especially with Powertech/ Vanguard. Thoughts? Yeah, we've been talking about the Trooper version of this ability. We came up with a grapple. So you can grapple yourself to a set point. But these abilties should mainly be for Mercenary/Commando since we are pretty often stuck in tight PvP situations where we need some kind of escape ability, a mobility buff. Link to comment Share on other sites More sharing options...
JimmyTheCannon Posted March 12, 2013 Share Posted March 12, 2013 When you think of these things, don't forget to work out how this would apply to our mirror, the Trooper. I was thinking about a targeted, jet boosted leap of say 30 meters. That could work for both classes, especially with Powertech/ Vanguard. Thoughts? The Vanguard already has "Storm" to the Powertech's Jet Charge. It's essentially a running jump of up to 30 meters, so they can already do that. Link to comment Share on other sites More sharing options...
DangerousViper Posted March 12, 2013 Author Share Posted March 12, 2013 The Vanguard already has "Storm" to the Powertech's Jet Charge. It's essentially a running jump of up to 30 meters, so they can already do that. Though this thread is about something else! This is about the Mercenaries and the Commandos, about an mobility buff for them to escape tight situations (in PvP for example). Please, check the YouTube link that I have in the first message in this thread. An ability like that in the video but instead with a JetPack for the Mercenaries and a Grapple for the Commandos. Link to comment Share on other sites More sharing options...
JimmyTheCannon Posted March 13, 2013 Share Posted March 13, 2013 Though this thread is about something else! This is about the Mercenaries and the Commandos, about an mobility buff for them to escape tight situations (in PvP for example). Please, check the YouTube link that I have in the first message in this thread. An ability like that in the video but instead with a JetPack for the Mercenaries and a Grapple for the Commandos. Sorry, I was unclear - I was pointing out that Bioware has already shown that they can come up with a non-jetpack animation for the Trooper class that works to mirror a jetpack movement ability. And the person I was quoting brought up Vanguards and Powertechs. Link to comment Share on other sites More sharing options...
DangerousViper Posted March 13, 2013 Author Share Posted March 13, 2013 Sorry, I was unclear - I was pointing out that Bioware has already shown that they can come up with a non-jetpack animation for the Trooper class that works to mirror a jetpack movement ability. And the person I was quoting brought up Vanguards and Powertechs. Oh, okay! I see Link to comment Share on other sites More sharing options...
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