Vlammenzee Posted January 14, 2012 Share Posted January 14, 2012 (edited) Is it possible for you guys (the devs) to enable it so that the flashpoint doesnt complete during the actual fight, but only once you talk to the npc thats in that last room.that will help a lot with loot issues.because upon killing the commander you complete the flashpoint, and are instantly locked outside of loot if you happen to die to the medic and have to release to ress. I think this is the way to fix the issues people are having with it. Greetings Rob Edited January 14, 2012 by Vlammenzee Link to comment Share on other sites More sharing options...
Soultranna Posted January 14, 2012 Share Posted January 14, 2012 I would think that the encounter should be keyed to "defeating commander, security chief, and medic" rather than just the main mob, regardless. Every group I've done this encounter with has gone for medic first, then sec-chief, then commander last. It's not one mob you have to defeat, but all three. Or, alternatively, if (!) you defeat the Commander while leaving one of the others standing, then whoever is left should immediately surrender. But yes, I agree, lockout shouldn't trigger until you've finished the dialog after the fight. Link to comment Share on other sites More sharing options...
Vlammenzee Posted January 14, 2012 Author Share Posted January 14, 2012 (edited) exactly. ive done this hardmode around 8 times so far and our grp only managed to get loot twice, because all the other times we died while fighting the medic. Edited January 14, 2012 by Vlammenzee Link to comment Share on other sites More sharing options...
KaiHeilos Posted January 14, 2012 Share Posted January 14, 2012 exactly. ive done this hardmode around 8 times so far and our grp only managed to get loot twice, because all the other times we died while fighting the medic. So change your strategy? Link to comment Share on other sites More sharing options...
Vlammenzee Posted January 14, 2012 Author Share Posted January 14, 2012 So change your strategy? Are you missing the point of what the problem is with this hardmode encounter?. Link to comment Share on other sites More sharing options...
KaiHeilos Posted January 14, 2012 Share Posted January 14, 2012 Are you missing the point of what the problem is with this hardmode encounter?. Not at all. But you're apparently missing an obvious workaround and lost four lots of loot because of it. Link to comment Share on other sites More sharing options...
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