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Hybrids!


Glamscum

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charge = dark charge (lightning for burning)

 

dark ward when low (every cd)

 

basic rotation

 

is shock>discharge>thrash

 

specific rotations

electrocute when exploit weakness comes up and maul..... (you will most probably have induction as well by this time)

 

when harvest darkness has stacked 3 times hit reckless>forced lightning>shock (the first reckless will be used on lightning the 2nd on the will give the 50% bonus crit if energize is activated) ive had lightning tick for 1300 and only have 2 pieces of pvp gear

 

burn time

 

If its time to burn and they are close to death i put in these 2 moves before a specific rotation

 

lightning charge>overcharge sabre.... this will do 100% extra damage on an all ready good dps rotation

 

i all so use the crit trinket alot before specific rotations and defiantly before burning.

 

 

http://www.torhead.com/skill-calc#200rIbckbskbZhRrMZb.1

 

I know this way involves watching whats buffs you are getting and can be a pain but the dps is good so i spent as many points as i could in staying alive. I did try with spending points in madness to get chain shock but it didnt give as much dps as the maul.

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Nice ones! I'd consider trying them all acually!

And I've been scheming on a somewhat wierd pvp spec, tell me what you think of it:

(intended for pvp somewhat)

 

http://www.torhead.com/skill-calc#200MIMsoMcoZhGbRkhM.1

 

since i found the assassin lacking in range at sometimes in pvp, and I still like to burst, I'd go for all the dmg, cc-breaking & force pull in darkness and a great deal of force generation in this one.

not tried it yet though.

Edited by Glamscum
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Nice ones! I'd consider trying them all acually!

And I've been scheming on a somewhat wierd pvp spec, tell me what you think of it:

(intended for pvp somewhat)

 

http://www.torhead.com/skill-calc#200MIMsoMcoZhGbRkhM.1

 

since i found the assassin lacking in range at sometimes in pvp, and I still like to burst, I'd go for all the dmg, cc-breaking & force pull in darkness and a great deal of force generation in this one.

not tried it yet though.

 

i really like the idea but i think you need to get static charges to make a big damage improvement, but to make this you lose force pull. You have spent 3 points in sabre conduit for force regen but you have sith blood all ready maybe spend those 3 some where else

 

http://www.torhead.com/skill-calc#200MIMsoMskZhRrRko.1

 

grabbed electrify for more damage as threat wont mater in pvp, and eye of the storm for armour boost and out of stealth spike. Swapped points from obsfucation to recirculation to reduce cd on discharge so more dps.

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hybrids are fun but you never know how they work until you try them! :D

 

Some very fun builds in here as well! Gonna have to try one or two when i want to go DPS

 

EDIT: removed my spec because I should probably read the skills a little better :p

Edited by chammo
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The original spec posted seems like it would be good. I would move a few points around though.

 

The points in crackling charge are wasted if you intend to use surging charge (they only affect lightning charge)

 

Also, I assume its intended to be a pvp spec? If thats true the points in oppressing force might be moved because it won't multi-whirlwind players. electrocute stun reduction is nice, but probably won't notice the difference in pvp. I would consider moving the points to reduce the cost of death field (saving 25 force is almost necessary imo.)

 

 

I like the build in general though. just have to be careful utilizing your CCs when your dots won't break people out. I might try it if I ever don't have to tank. haha.

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Nice ones! I'd consider trying them all acually!

And I've been scheming on a somewhat wierd pvp spec, tell me what you think of it:

(intended for pvp somewhat)

 

http://www.torhead.com/skill-calc#200MIMsoMcoZhGbRkhM.1

 

since i found the assassin lacking in range at sometimes in pvp, and I still like to burst, I'd go for all the dmg, cc-breaking & force pull in darkness and a great deal of force generation in this one.

not tried it yet though.

 

I like this one too. Might move one point over to get the out of stealth spike. build looks like it has great utility and damage.

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  • 3 weeks later...

Revivification...

 

So here is another one I came up with this evening. It focuses on melee with Surging Charge, yet swaps out reliance on Voltaic Slash for Thrash to gain survivability, spikes, and lightning. One thing I'm not sure about is Force consumption, but the theory is that Deceptive Power and Blood of Sith will take care of that.

 

27/14/0 http://www.torhead.com/skill-calc#200rIMso0ckfZGhMRo.1

 

One question I have is how much more damage does VS do than Thrash? Torhead is clearly wrong, but Darth Hater only shows it to be around 100 points. If that's accurate, the 75% increase in Force Lightning damage plus healing ticks should more than make up for it.

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^That is like my build exept I use Dark Charge!

 

Here is one I plan trying. 27/14/0

http://www.torhead.com/skill-calc#200rfrozMskrZhGbMk.1

Darkness up to Harnessed Darkness with Deception

 

It is about spamming Maul with large force regeneration while also being able to use Force Lightning and having good defense from Darkness.

 

Induction working with Dark Charge is great. I hope they wont nerf it.

Edited by Atemus
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Has anyone tried something like this (0-23-18) for DPS in PvP or PvE?

 

http://www.torhead.com/skill-calc#200ZhGMRkhMbzZf0cRrMz.1

 

Would be lacking all the crazy Shock burst, but would have the 50% extra Thrash crits, death field, and instant+free crushing darkness on top of Surging Charge with static charges....

 

EDIT: whoops, of course that's basically the spec the OP posted. I do think it'd be silly to take Death Field without the 50% reduced cost though...

Edited by Mussorgsky
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http://www.torhead.com/skill-calc#200rfrozMskrZhRrMZb.1

 

I have been tanking with this spec.

 

Now, before people get on my case, let me explain. My friend is also playing an Assassin tank. He has a 31/0/10 spec. We decided that there was no need for 2 Withers.

 

So, whenever there is an AoE group or boss on which AoE is important, he tanks that. On single targets, I tank them since I end up with better mitigation (due to much faster Harnessed Darkness procs) and higher single target threat due to faster Shocks.

Edited by AnubisXy
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