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<Millenium> (FR Hrakert Rift) 5/5 Karraga 16 Nightmare


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EU | Millenium | Hrakert Rift | http://www.millenium.org | 19.01.2012 | 01:47:25 AM | GMT+1

 

Karraga's Palace | 16 | Karraga The Unyielding | Nightmare

 

Loots: http://i.imgur.com/xMqSU.jpg

 

Codex: http://i.imgur.com/nFixq.jpg

 

Nice one: http://i.imgur.com/kAvu6.jpg

 

Video of all bosses very soon !

 

 

This instance was alot of fun and harder than EV, looking forward to the next tier !!

 

PS: The mount is freaking awesome, http://i.imgur.com/rWnG6.jpg

 

MOTHER OF MOUNT

Edited by Padmay
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LOL, clearing a raid with the instance barely being a day old does not make it hard, AT ALL. Same thing goes with EV, only reason guilds coulnd't kill was because of over-tuning. No one cares for easy content, progression won't matter till Bioware gives us encounters that requires hundreds of attempts (or close to it) like Blizzard did with WoW plenty of times.
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Same thing goes with EV, only reason guilds coulnd't kill was because of over-tuning.

 

No one cares for easy content

 

Paradox?

 

progression won't matter till Bioware gives us encounters that requires hundreds of attempts (or close to it) like Blizzard did with WoW plenty of times.

 

<Condemned> put in 100+ attempts on Soa Hard Mode before we finally got it, which was before the 1.1 nerf/re-tuning.

 

Irregardless, there are two guilds that have cleared 10/10 Nightmare bosses: <Condemned> and <Millenium>. Unless you're a member of either of those guilds, it doesn't seem to be a worthy argument to be calling the content easy.

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Paradox?

 

 

 

<Condemned> put in 100+ attempts on Soa Hard Mode before we finally got it, which was before the 1.1 nerf/re-tuning.

 

Irregardless, there are two guilds that have cleared 10/10 Nightmare bosses: <Condemned> and <Millenium>. Unless you're a member of either of those guilds, it doesn't seem to be a worthy argument to be calling the content easy.

 

Bugged/Over-tuned content does not make raiding hard, BECAUSE IT IS UNINTENTIONAL. If you've been around long enough, you would already know this. Sure they are possible if you put in enough attempts to get lucky with bugs and the mechanics, but that simply means you threw yourselves to the encounter as many times as you could in order to achieve that luck. So please, stop making yourself look oblivious, cause your literally defending easy content. You know this is a fact, and if your truly a hardcore guild, you should be talking to Bioware in how they SHOULD make future content CHALLENGING (remember, buggy/overtuned fights DON'T COUNT!), instead of praising casual mediocre difficulty raiding.

 

And yeah, I'm sure clearing content when the game is barely a month old makes raiding challenging.... LOL!

 

My guild, and personally, don't really care how easy these things are. Bioware told us raiding was going to be on the casual side, and that's pretty much what we expected coming into the game. So stop making these things look tougher than they are.

Edited by Pintaphilly
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My guild, and personally, don't really care how easy these things are. Bioware told us raiding was going to be on the casual side, and that's pretty much what we expected coming into the game. So stop making these things look tougher than they are.

 

So why aren't you and your guild clearing this nightmare "casual" content, or can your guild not clear casual content? It's easy right?

 

I guess it's easier to try and kill bosses on the forums than in-game.

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LOL, clearing a raid with the instance barely being a day old does not make it hard, AT ALL. Same thing goes with EV, only reason guilds coulnd't kill was because of over-tuning. No one cares for easy content, progression won't matter till Bioware gives us encounters that requires hundreds of attempts (or close to it) like Blizzard did with WoW plenty of times.

 

This is a game. The idea that progression ever 'matters' is, honestly, a statement that should make you rethink your life.

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There are way more than 2 guilds that cleared everything...

I feel like SWTOR raids are way too easy and it's a matter of who raids first, and people doesn't even report their kill anymore because of it's lesser difficulty.

 

We just cleared 5/5 Karraga NM with only 2 attempts on all bosses but the last (took 5).

That is with only 6 hours of raiding a week.

 

Now all we have left is to wait March patch...

 

lol @ 100 attempt on Soa hard mode pre-nerf.

 

Sorry but I can't seem to find a single fight that was a real challenge like Ragnaros Heroic, Sinestra, Mimiron Firefighter pre-nerf etc.

 

edit: videos I just uploaded http://www.youtube.com/user/TheorycraftingHD/videos

 

The only hard part about raiding was not to rage at the bugs. :rolleyes:

 

Sorry to sound like an ***, but if you are content with the current state of raiding, plzgo.

Edited by Melace
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You are raiding 8man, your argument is invalid sorry.

 

It's the same strat cleared with barely any wipes and you really think these fight were hard ? LOL... ok.

 

We are switching 16m very soon and we'll be able to see the changes on difficulty.

 

btw where are your videos?...

 

Can't wait to point out the fact that it's easy.

Edited by Melace
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The Content is easy.... compared to Vashj, Kael or Sunwell. SOA pre 1.1 was a Boss in HM that only needs a lucky Punch, we had only 1 Evening to try and don´t get the lucky Punch..... but hard, difficult not at all.

 

I hope that there will be some Challenges after Bonetrasher (i will see that on Sunday when we raid the next time).

 

It´s nice for you guys that you killed it fast, but dont call this Content difficult in any way...... because it isn´t.

 

So and now lets all pray in silence for one Minute over SOA Nightmare 1.1 and lets Hope Bioware will give this Teletubbi a buff because it´s completely underpowered.

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We never stated that the content was harder than w/e we've done in the past or other MMOs, but it's definitely harder than EV.

 

No it's not THAT hard, but it's the only thing in the game right now, so..

 

Btw, why do you think there are good guilds stuck on Jarg & Scorno in 16m ? Because it's not piss easy and facerolling doesn't work eventhough it's not harder than Vashj before nerf, M'uru, Rag v2 HC, or w/e.

 

PS: Watch any top guild WoW video, boss will look piss easy if its executed well, that's not even an argument.

Edited by Padmay
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It's the same strat cleared with barely any wipes and you really think these fight were hard ? LOL... ok.

 

We are switching 16m very soon and we'll be able to see the changes on difficulty.

 

btw where are your videos?...

 

Can't wait to point out the fact that it's easy.

 

Seriously, you will see a difference ^^. The tank takes really more damage, the raid too...

 

And it's always harder than to be 16 in a room than 8 (synchronization, placement, movement...), it's the major diificulty.

Edited by Xyris-
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There are way more than 2 guilds that cleared everything...

I feel like SWTOR raids are way too easy and it's a matter of who raids first, and people doesn't even report their kill anymore because of it's lesser difficulty.

 

We just cleared 5/5 Karraga NM with only 2 attempts on all bosses but the last (took 5).

That is with only 6 hours of raiding a week.

 

Now all we have left is to wait March patch...

 

lol @ 100 attempt on Soa hard mode pre-nerf.

 

Sorry but I can't seem to find a single fight that was a real challenge like Ragnaros Heroic, Sinestra, Mimiron Firefighter pre-nerf etc.

 

edit: videos I just uploaded http://www.youtube.com/user/TheorycraftingHD/videos

 

The only hard part about raiding was not to rage at the bugs. :rolleyes:

 

Sorry to sound like an ***, but if you are content with the current state of raiding, plzgo.

8 normal vs 16 nightmare, let's see when you will get there.

 

Can we bet ?!

 

 

 

ps : Youtube of your video :

 

Uploaded by TheorycraftingHD on Jan 18, 2012

SWTOR: Karagga the Unyielding - Normal Mode - Karagga's Palace

This is the last boss of Karagga's Palace

Using 2 healers, 2nd attempt.

 

So 2 or 5 ?

 

And dont stood on the fire or rockets, silly me, it's normal you can faceroll !

Edited by FaSkiL
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8 normal vs 16 nightmare, let's see when you will get there.

 

Can we bet ?!

 

 

 

ps : Youtube of your video :

 

Uploaded by TheorycraftingHD on Jan 18, 2012

SWTOR: Karagga the Unyielding - Normal Mode - Karagga's Palace

This is the last boss of Karagga's Palace

Using 2 healers, 2nd attempt.

 

So 2 or 5 ?

 

And dont stood on the fire or rockets, silly me, it's normal you can faceroll !

 

I have the normal and the nightmare fight on youtube.

As you can see

NM: http://www.youtube.com/watch?v=2AaDfeKsXCY

Normal: http://www.youtube.com/watch?v=ltBZh3f501k

 

Must be fun wiping over 30 times on easy boss.

Edited by Melace
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I have the normal and the nightmare fight on youtube.

As you can see

NM: http://www.youtube.com/watch?v=2AaDfeKsXCY

Normal: http://www.youtube.com/watch?v=ltBZh3f501k

 

Must be fun wiping over 30 times on easy boss.

 

We are normally a 16 man guild.

 

Had some people off tonight so we went in and did 8 mans.

 

We had cleared 9/10 normal mode 16 mans and 4/10 hard mode 16's earlier this week (first week on 16's) and had planned on doing hards tonight.

 

Decided to take in 8 people and do hard modes.

 

Gonna say this. 8 mans are a complete and utter joke - we 2 shot hard mode Soa, went in and one shot 4/5 hard mode 8 man palace, and then proceeded to 3 shot the hard mode karagga.

 

Keep telling yourself that 8 mans are hard. 8 man hard mode is easier than 16 man normal. Period, there are no ifs, ands or buts about it. There is no argument you can make to prove otherwise.

 

And no we didn't stack ranged dps. We brought 1 tank, 2 heals, 2 ranged 3 melee.

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