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Smart Cells. Any future plans?


Keffeine

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Smart Cells, from Rank 6 Diplomacy missions, are currently the most worthless blue crafting material in the game, in terms of Price On GTN/Vendor Price.

 

This has mostly to do with the fact that they're not used in the Exotech endgame stims and used in such small quantities anywhere else that they're never really the limiting reagent at all.

 

It's made Rank 6 Diplomacy missions either a crit or a complete loss, and I've stopped running Dip missions because of it. This is really putting a downer on my whole crew skills experience and giving me less of an incentive to log in to the game.

 

I'd like to ask, then, right to the mods: Are there any plans to add or change biochem schems such that Smart Cells will finally be useful again?

 

Hoping for a few good suggestions, or a mod post, even. Thanks!

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Greetings,

 

I'm sitting at 399 diplomacy, and finding that I have the same problem. I figure once my Biochem catches up I'll have a use for the sea of smart cells I'm swimming in, but I do have a question! Does anything special happen when I get my last skill point?

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