sabertoothjoe Posted October 22, 2019 Share Posted October 22, 2019 what or 3 crew skills i should focus on with new race to be able to make decent credits right now i use silicing underworld, bio Link to comment Share on other sites More sharing options...
RikuvonDrake Posted October 22, 2019 Share Posted October 22, 2019 (edited) something that crafts something like augments or consumables, you have three more or less worthless gathering skills... Edited October 22, 2019 by RikuvonDrake Link to comment Share on other sites More sharing options...
sabertoothjoe Posted October 22, 2019 Author Share Posted October 22, 2019 o i didnt know they where bad i dont have the credits to start a crafting profession Link to comment Share on other sites More sharing options...
SteveTheCynic Posted October 22, 2019 Share Posted October 22, 2019 o i didnt know they where bad i dont have the credits to start a crafting profession ??? I don't understand. Changing your list of crew skills is ***free***, so starting a crafting profession is *also* free. Link to comment Share on other sites More sharing options...
DawnAskham Posted October 23, 2019 Share Posted October 23, 2019 If planning to craft stuff above 600 (e.g. level 75 items), you'll need to run lots of group content as well as join mega conquest guild on multiple characters, and then you might gain enough materials from those activities (materials not available elsewhere) to make a few dozen items a week. Link to comment Share on other sites More sharing options...
RikuvonDrake Posted October 23, 2019 Share Posted October 23, 2019 o i didnt know they where bad i dont have the credits to start a crafting profession you could benefit from some guides on crew skills and how they work, try google or youtube, there are some decent ones that explain how crew skills and in particular crafting ones work. Link to comment Share on other sites More sharing options...
lawfig Posted October 24, 2019 Share Posted October 24, 2019 If planning to craft stuff above 600 (e.g. level 75 items), you'll need to run lots of group content as well as join mega conquest guild on multiple characters, and then you might gain enough materials from those activities (materials not available elsewhere) to make a few dozen items a week. I don't like the changes. At least with the last change I was able to craft gear for my own use and didn't have to run ops. Now I can't craft anything higher than what I have without the new Isotope... which you can't easily obtain. It's frustrating to say the least. Link to comment Share on other sites More sharing options...
Guass Posted October 25, 2019 Share Posted October 25, 2019 First time actually using the forums for anything and hope the Devs see this, but I'd like them to explain what were they thinking with the crafting requirements they put into 6.0. I mean you have to get blue-tier material from FPs and Operations and then purple-tier material from personal conquests to craft GREEN-tier armor just to get the components. This was never done before and it's alienating a lot of players this way. Can't imagine what this does to PvPers, but for someone like me who doesn't get to do Operations as much any more due to schedule this crushes my ability to craft not just for myself, but producing kits and augments to sell at pretty reasonable prices. Honestly they just need to remove this restriction (because that's what it really is). Link to comment Share on other sites More sharing options...
RikuvonDrake Posted October 25, 2019 Share Posted October 25, 2019 there was a lot of crafting feedback given on pts but the devs decided to ignore it and just increase the materials you got from nodes slightly (from a total of 15 per node to 20), sadly Link to comment Share on other sites More sharing options...
Guass Posted October 25, 2019 Share Posted October 25, 2019 there was a lot of crafting feedback given on pts but the devs decided to ignore it and just increase the materials you got from nodes slightly (from a total of 15 per node to 20), sadly Yeah I saw those threads. So the Devs just don't listen to anyone then? Kinda defeats the purpose of a PTS Link to comment Share on other sites More sharing options...
Void_Singer Posted October 28, 2019 Share Posted October 28, 2019 MY current recommendation for crafting in 6.0 is.... DON'T seriously, it's beyond korean grindfest MMO levels of insanity, and you'd easily spend BILLIONS of credits on it.... ... instead sell all your crafting mats, for ridiculously high prices, and let the suckers waste their time and money Link to comment Share on other sites More sharing options...
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