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Letsjet
08.17.2018 , 08:48 PM | #258
Quote: Originally Posted by FlavivsAetivs View Post
IMO the class didn't need a nerf, and here's why:

Infiltration/Deception has literally nothing going for it but raw DPS. Infil/Decep (and Hatred/Serenity) is the only class that doesn't have a raid buff. In fact, it has almost no raid utility at all, since its stealth is tied to its rotation, and on top of that stealth rez is still broken for some people (it breaks at precisely 2.4s each time with NO AOE, buffs, heals, etc. etc. I have been stealth rezzing for 3 years I know when it's broken). It has severely limited AoE and is only good for single target DPS. Finally its gap closer is tied to its rotation as well, which affects mobility although it's much better than used to be when it comes to adds/trash.

Furthermore, Deception/Infiltration doesn't have a single DPS number - you can't bring it down to a target DPS, you can only bring it down to a target range. That target range currently has a margin of error of approximately +/- 500 DPS. The easy way to explain it is that one of our most important procs is basically RNG, it's not guaranteed, so we don't have an actual rotation. As a result the spec can get 10,000 DPS or 9,000 DPS by doing the priority order perfectly; it will be pretty random, although crit/mastery stacking for a really high crit chance narrows it down pretty well. This is far more than any other DPS spec. As a result, our DPS wasn't nerfed from 10,500 DPS to 10,000 DPS, it was nerfed from a range of 9500-10500 DPS to about 8700-9900 DPS (the reduced crit chances have resulted in an expanded margin of error), with the average being nerfed from 9800-10200 DPS (the target range) to 9300-9700 DPS (below its intended target range.)

So IMO, this class didn't need to be nerfed. It has never been wanted in NiM due to its position requirement and low DPS, and complete and utter lack of any raid utility. The only reason it is ever remotely viable as a class is on the off occasion Bioware has accidentally made it "OP" by their standards, which is really where the spec should be, and it is not actually OP.

The least you all can do is make its DPS in front of the boss the same as behind the boss, so there's no position requirement at all anymore. Nerfing it to a soft requirement was an improvement, but not enough. The best you could do is either give us a raid buff, or make us one of the top DPS.
It's over. I was bringing back my sin, my character at launch. Now I'll have to check reddit and see when they are fix, hopefully before the mouse closes it or Bioware doesn't go bankrupt next year with their albatross due to be released
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