ReddNekk Posted January 27, 2012 Share Posted January 27, 2012 I just started playing my Scoundrel for the first time since patch 1.1 and I've noticed that Quickshot and Flash Grenade had their range reduced from 30 meters to 10 meters. Why the blazes are abilities on a ranged class being reduced to almost melee range? What's next, a minimum range of 3 meters for ranged weaps like in WoW? Link to comment Share on other sites More sharing options...
Melkathi Posted January 27, 2012 Share Posted January 27, 2012 What's next, a minimum range of 3 meters for ranged weaps like in WoW? No, just a max range of 3m for ranged weapons used by scoundrels... probably coupled with a sith assassing range increase of melee attacks. Actually I shouldn't say that. If the sith crowd hears it they may get ideas and ask for gunslingers and sith assassins to have the range reversed Link to comment Share on other sites More sharing options...
Calastrophe Posted January 27, 2012 Share Posted January 27, 2012 I just started playing my Scoundrel for the first time since patch 1.1 and I've noticed that Quickshot and Flash Grenade had their range reduced from 30 meters to 10 meters. Why the blazes are abilities on a ranged class being reduced to almost melee range? What's next, a minimum range of 3 meters for ranged weaps like in WoW? Well scoundrels are pretty much melee fighters anyways. If you aren't spending most of your time fighting in melee then you aren't using your most powerful attacks. Pretty sure gunslingers have extended ranges on those skills though. Link to comment Share on other sites More sharing options...
Amharic Posted January 27, 2012 Share Posted January 27, 2012 I just started playing my Scoundrel for the first time since patch 1.1 and I've noticed that Quickshot and Flash Grenade had their range reduced from 30 meters to 10 meters. Why the blazes are abilities on a ranged class being reduced to almost melee range? What's next, a minimum range of 3 meters for ranged weaps like in WoW? because it isn't a ranged class. Link to comment Share on other sites More sharing options...
OniGanon Posted January 27, 2012 Share Posted January 27, 2012 Their range has been 10m since pre-launch.... The patch didn't change this. Link to comment Share on other sites More sharing options...
elithrar Posted January 27, 2012 Share Posted January 27, 2012 Their range has been 10m since pre-launch.... The patch didn't change this. This. They were 10m even in the last few beta weekends. Link to comment Share on other sites More sharing options...
ReddNekk Posted January 27, 2012 Author Share Posted January 27, 2012 This. They were 10m even in the last few beta weekends. I got my Gunslinger's ranges confused with Scoundrel's ranges. DOH! Link to comment Share on other sites More sharing options...
Gridfire Posted January 27, 2012 Share Posted January 27, 2012 I'll really miss the range on Vital Shot. It's my ultimate spammable objective denial tool for Warzones. I just ping this onto every Imp near an objective and I can rest easy for the next 12 seconds Link to comment Share on other sites More sharing options...
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