JediAdvent Posted December 15, 2011 Share Posted December 15, 2011 Which crew skills will have the best armor and weapons mods? Cybertech or Artifice? Or are they both the same more or less? Link to comment Share on other sites More sharing options...
MalachiDraven Posted December 15, 2011 Share Posted December 15, 2011 Cybertech makes: Modulars (goes in everything) and Armoring (goes in any armor) Artifice makes: Crystals (goes in any weapon), Hilts (goes in lightsabers), and Enhancements (goes in everything). Looks like Artifice, but I could just be remembering wrong. I'm not in the EGA yet, I get in tomorrow. I'm just going by memory of beta. Link to comment Share on other sites More sharing options...
katocagen Posted December 15, 2011 Share Posted December 15, 2011 Well i can tell you for the last 2 days i have been using the Artifice and getting some mods for lightsaber and clothing and finding i like that way better. But to craft in Artice is taking its time and its a long process. I am almost at 80 for Artice, Archeology, 85, Treasure hunting 72. By early morning they all will be over 80. Which is when i see to be starting to get into this crafting. But the real good stuff wont be good till higher levels as indicated. So i am just making stuff to sell to get my skills up. Link to comment Share on other sites More sharing options...
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