The 3.3 changes does not seem to change the overall playstyle of the Mercenary and Commando healers.
The heat and energy management seem to have become a little harder again, but it is easy to overcome by using more Kolto Shots in the rotation.
The overall output also seems to have increased slightly, probably because of the increased critical chance on Rapid Scan and Medical Probe.
Do you agree?
Hey there, is the guide updated for 4.0? I don't know if there were any big changes. Also I see you play on red eclipse, mind if I messaged you online for tips?