Inhuf Posted April 26, 2012 Share Posted April 26, 2012 Was anyone else having problems with the turrets not despawning in the mine field fight? We would get across, pretty sure we killed 4 droids, pushed the button and they didn't turn off. This happened multiple times in story mode. Anyone have any thoughts? Link to comment Share on other sites More sharing options...
_cisco Posted April 26, 2012 Share Posted April 26, 2012 Happened to us twice in story mode yesterday. Hope they'll fix it. Link to comment Share on other sites More sharing options...
KeyboardNinja Posted April 26, 2012 Share Posted April 26, 2012 This has been happening to us very consistently on Story Mode. The turrets despawn when you hit the control panel. Then…they respawn. Note that these are not the turrets that Col Vorgath spawns closer to hand (the ones that can be destroyed). These are the turrets that cover the minefield and cannot be CC'd or DPS'd. This bug makes this fight *much* harder than it really should be, since the healing load in the final phase is astronomically high. Link to comment Share on other sites More sharing options...
Charlimit Posted April 26, 2012 Share Posted April 26, 2012 Happened in our story mode, but hey at least hitting the button resets the enrage? Link to comment Share on other sites More sharing options...
alifaraaz Posted April 26, 2012 Share Posted April 26, 2012 This happened to us last week in Story too. Not done Story this week but I guess it aint fixed. Seems to be intermittent though, since we wiped on the attempt where the turrets didnt despawn, then tried again straight after and it worked as intended, turrets shut down. For now, keep trying. Hopefully this thread will grab devs attention if they're unaware of this bug. They appeared to jump straight onto fixing the Kephess bug, so hopefully the same will be done with this Link to comment Share on other sites More sharing options...
carsonlees Posted April 26, 2012 Share Posted April 26, 2012 This happened to us in Hard mode last Tuesday on multiple attempts. Link to comment Share on other sites More sharing options...
Inhuf Posted April 26, 2012 Author Share Posted April 26, 2012 (edited) Alright, good to know we werent the only ones. As for one of the comments though, pushing the button didn't reset the enrage timer for us. Not that it is supposed to work like that anyways. Edited April 26, 2012 by Inhuf Link to comment Share on other sites More sharing options...
TankStig Posted April 26, 2012 Share Posted April 26, 2012 We had this happen, when we waited and let the char up top doing the puzzle click the panel it seemed to fix the problem... Link to comment Share on other sites More sharing options...
Fossman Posted April 26, 2012 Share Posted April 26, 2012 Its a bug. If anyone goes back on the minefield after the turrets are turned off they'll respawn. This can be fixed as already stated by waiting for the player who is up top to catch up to the raid before hitting the panel. Assuming you arent close to enrage. Pretty sure if they do respawn the enrage timer is either gone or reset. Either way they dont hit very hard and shouldnt cause you to wipe at that point unless your raid is under geared. Link to comment Share on other sites More sharing options...
Inhuf Posted April 26, 2012 Author Share Posted April 26, 2012 Yes, we did notice that they did respawn even after we killed the boss. Link to comment Share on other sites More sharing options...
kiore Posted April 26, 2012 Share Posted April 26, 2012 Can confirm this as well. Also had some strange things happening when going into hologram mode and spawning robots, twice I spotted the demolition droid, it spawned me back to the tower, put the mob on me I have to kill without actually spawning the demolition droid for the raid. Link to comment Share on other sites More sharing options...
FadedSpark Posted April 28, 2012 Share Posted April 28, 2012 Its a bug. If anyone goes back on the minefield after the turrets are turned off they'll respawn. This can be fixed as already stated by waiting for the player who is up top to catch up to the raid before hitting the panel. Assuming you arent close to enrage. Pretty sure if they do respawn the enrage timer is either gone or reset. Either way they dont hit very hard and shouldnt cause you to wipe at that point unless your raid is under geared. Uhhhh nope. Ran this wednesday evening, one shot it, no turret respawn, and I hit the button the INSTANT we crossed the field. Tower tank was WAY out. (Hell, last week he hit a mine on the way in somehow. that was funny. We 7 man'd the boss. ) Link to comment Share on other sites More sharing options...
Likepro Posted April 28, 2012 Share Posted April 28, 2012 This actually happens more often than it doesn't on Hard Mode. We'd just have the raid move towards the cave to out range them until the near set spawns, and then everyone pops defensive cd's / medpacs and just out heal it. Link to comment Share on other sites More sharing options...
Inhuf Posted May 3, 2012 Author Share Posted May 3, 2012 (edited) Uhhhh nope. Ran this wednesday evening, one shot it, no turret respawn, and I hit the button the INSTANT we crossed the field. Tower tank was WAY out. (Hell, last week he hit a mine on the way in somehow. that was funny. We 7 man'd the boss. ) It happened to us again last night. So instead we waited for the tank to get across and it worked. Also, we went back across the mine field before to check, but after the boss was down and they still came back up. It's bugged. Edited May 3, 2012 by Inhuf Link to comment Share on other sites More sharing options...
SilverandGold Posted May 6, 2012 Share Posted May 6, 2012 same here had to pull back to the cave too but its not making an over enrage timer fight any easier. Link to comment Share on other sites More sharing options...
Trineda Posted May 6, 2012 Share Posted May 6, 2012 Hello everyone, We saw this thread and appreciate your report. We have escalated the issue to the appropriate department for investigation. Have a great day! Link to comment Share on other sites More sharing options...
Abbrachmann Posted May 16, 2012 Share Posted May 16, 2012 (edited) We had a couple of bugs last night the real noticable one was the minesweeper clicker add spawn would not be clickable for dps, also turrents hitting our minesweeper clicker so he was unable to click at all for a good minute, made it very annoying. Hardmode encounter 5-15-2012 Guild: Ludicrous Speed SpaceSlug: Server Not sure if that helps when gathering the information. Tayadoon was our clicker Edited May 16, 2012 by Abbrachmann Link to comment Share on other sites More sharing options...
Freeborne Posted May 16, 2012 Share Posted May 16, 2012 We had a couple of bugs last night the real noticable one was the minesweeper clicker add spawn would not be clickable for dps, also turrents hitting our minesweeper clicker so he was unable to click at all for a good minute, made it very annoying. Hardmode encounter 5-15-2012 Guild: Ludicrous Speed SpaceSlug: Server Not sure if that helps when gathering the information. Tayadoon was our clicker The CS responded to this post 10 days ago, and the issue they were talking about (Laser turrets spawns) had been fixed already. Looks like you're reporting a separate issue. You might have better luck in a new post. Link to comment Share on other sites More sharing options...
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