Thread: Soa bugs
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Merraith
03.12.2012 , 01:22 PM | #24
Quote: Originally Posted by svartalfimposter View Post
I would suggest that the sheer randomness of a lot of the events in this encounter is a signifier of very poor development and planning. I also would suggest that, once that actual bugs are fixed, some time is spent attempting to make random deaths and such impossible.
Aside from bugs that some people experience, the only thing that is random in this fight is who he's targeting to mind trap, toss in the air, and lightning balls. The fight even tells you now who the lightning balls are targeting. Timers might help some people, but nothing is so random as to make this fight impossible or even that hard really.