AshlaBoga Posted November 27, 2012 Share Posted November 27, 2012 You're right, the 'grass' is always greener in OPEN WORLD pvp Well they fixed some of the lag issues with Open World PvP (had 30 people fighting Outlaw's den with zero lag when HK-51 came out). So now all they need to do is bring back mercenary comms:D Link to comment Share on other sites More sharing options...
steaktrooper Posted November 27, 2012 Share Posted November 27, 2012 About time, good job, it sounds fun. Link to comment Share on other sites More sharing options...
hunterraaze Posted November 28, 2012 Share Posted November 28, 2012 This looks very impressive. Looking foreword to it. Now just make my merc playable on PvP. Link to comment Share on other sites More sharing options...
MarkusBiggus Posted November 28, 2012 Share Posted November 28, 2012 Looks fully sick, can't wait to give it a go! Link to comment Share on other sites More sharing options...
Laurreth Posted November 28, 2012 Share Posted November 28, 2012 I smell some Khaine's Embrace Sounds fun, I just hope it's not mechanically overloaded with all those elements. Now we just need a good ol' "just bash your noggins around a central target" like WAR's Caledor Woods Link to comment Share on other sites More sharing options...
chrisforester Posted November 28, 2012 Share Posted November 28, 2012 Interesting concept, look forward to trying it... Hope the dynamics are thoroughly tested....I remember how Isle of Conquest in WoW had quite a bit going on in objectives but then ppl began to hate it. The complexity of this idea could make for a great WZ or a groaner.... Link to comment Share on other sites More sharing options...
SNCommand Posted November 28, 2012 Share Posted November 28, 2012 Sounds complicated as all hell, but I'm game, especially interesting how the outcome of the match can be turned around even in the final minutes, should stop some of the ship jumpers Link to comment Share on other sites More sharing options...
Beniboybling Posted November 28, 2012 Share Posted November 28, 2012 Sounds complicated as all hell, but I'm game, especially interesting how the outcome of the match can be turned around even in the final minutes, should stop some of the ship jumpers Indeed, it looks like they attempted to confront the problem of quitters. Alderaan for example, becomes pretty much unwinnable once the enemy batters your ship by a certain amount. This looks like it will be a fight to the very end. Link to comment Share on other sites More sharing options...
Sorens Posted November 29, 2012 Share Posted November 29, 2012 Looks really cool, keep it up Link to comment Share on other sites More sharing options...
danpen Posted November 30, 2012 Share Posted November 30, 2012 I like the new warzone it is a good warzone keep it going, You might be able to make some more :) Link to comment Share on other sites More sharing options...
globext Posted December 1, 2012 Share Posted December 1, 2012 Looks great, cant wait to try it out! When are we going to get POD racing?? I forget which type of racing was popular in KOTOR era, but it would be pretty awesome. Link to comment Share on other sites More sharing options...
Beniboybling Posted December 1, 2012 Share Posted December 1, 2012 Looks great, cant wait to try it out! When are we going to get POD racing?? I forget which type of racing was popular in KOTOR era, but it would be pretty awesome. swoop bikes, that would be very cool Link to comment Share on other sites More sharing options...
AboB Posted December 11, 2012 Share Posted December 11, 2012 swoop bikes, that would be very cool Swoop Polo, not so much. Link to comment Share on other sites More sharing options...
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