RyanReagan Posted January 24, 2013 Share Posted January 24, 2013 Just to explain. There's no such thing as "your cunning being too high", probably "your power is too low". Augments are 1 for 1, so you should stack cunning. Now, probably your mods are HIGH CUNNING/ENDURANCE -- LOW POWER/CRIT. In which case you can trade for LOW CUNNING/ENDURANCE - HIGH POWER/CRIT. Because this isn't a 1 for 1 trade. You're trading a combo of CUNNING/ENDURANCE for POWER. So while you lose some cunning, you gain more power than the cunning you sacrificed. Same for Enhancements. You probably want LOW ENDURANCE -- HIGH POWER/CRIT. Because you don't really need more endurance if you're hitting harder heals. Link to comment Share on other sites More sharing options...
Carnaje Posted January 25, 2013 Share Posted January 25, 2013 Just to explain. There's no such thing as "your cunning being too high", probably "your power is too low". Augments are 1 for 1, so you should stack cunning. Now, probably your mods are HIGH CUNNING/ENDURANCE -- LOW POWER/CRIT. In which case you can trade for LOW CUNNING/ENDURANCE - HIGH POWER/CRIT. Because this isn't a 1 for 1 trade. You're trading a combo of CUNNING/ENDURANCE for POWER. So while you lose some cunning, you gain more power than the cunning you sacrificed. Same for Enhancements. You probably want LOW ENDURANCE -- HIGH POWER/CRIT. Because you don't really need more endurance if you're hitting harder heals. What Ryan said. Wainamoinen, your math is right but your still miss leading. Augments are the only thing worth going cunning and even that is a mute point if you feel you have enough crit. So this makes Power > Cunning. Which is probably why you seemed so frustrated in your post. Not because of the math, but more the math means nothing when the total benefit from your gear makes straight power or crit stacking better. Link to comment Share on other sites More sharing options...
Zhothon Posted January 25, 2013 Share Posted January 25, 2013 (edited) What Ryan said. Wainamoinen, your math is right but your still miss leading. Augments are the only thing worth going cunning and even that is a mute point if you feel you have enough crit. So this makes Power > Cunning. Which is probably why you seemed so frustrated in your post. Not because of the math, but more the math means nothing when the total benefit from your gear makes straight power or crit stacking better. Wrong. You can feel you have enough crit all you want. Fact is that you get same bonus damage from cunning and nearly same bonus healing (marginally smaller). The extra crit you get from cunning will mean you post higher healing and/or damage output. Cunning > power when 1 to 1 comparison. Now Ryan does make a valid point about mods. Typically the lower cunning/higher power are better than the high cunning/lower power. This is because the cunning/power sum is better in the mods (you do sacrifice some endurance, but no biggie). Edited January 25, 2013 by Zhothon Link to comment Share on other sites More sharing options...
Wainamoinen Posted January 25, 2013 Share Posted January 25, 2013 (edited) What Ryan said. Wainamoinen, your math is right but your still miss leading. Augments are the only thing worth going cunning and even that is a mute point if you feel you have enough crit. So this makes Power > Cunning. Which is probably why you seemed so frustrated in your post. Not because of the math, but more the math means nothing when the total benefit from your gear makes straight power or crit stacking better. On reflection, think RyanR and Zhothon pretty much covered it, so I'll delete the reply and control the urge to correct stuffs. Relax in the Force and all that. *then goes back and deletes mildly sarcastic third sentence too* OHHMMMMMM Edited January 25, 2013 by Wainamoinen Link to comment Share on other sites More sharing options...
Mookind Posted January 26, 2013 Share Posted January 26, 2013 (edited) What Ryan said. Wainamoinen, your math is right but your still miss leading. Augments are the only thing worth going cunning and even that is a mute point if you feel you have enough crit. So this makes Power > Cunning. Which is probably why you seemed so frustrated in your post. Not because of the math, but more the math means nothing when the total benefit from your gear makes straight power or crit stacking better. HOLY **** YOU ARE CRAZY 1 POWER < 1 CUNNING Stat weights are ONLY good for augments, and trade able stats (power/crit,surge/alac) BECAUSE YOU ARE TRADING AT A 1 FOR 1 RATIO, What's misleading is everyone in hear talking about too much crit or cunning. ITS ENDURANCE that gimps your output Seriously this is my first MMO but we have ALL played games with gear in them. Boggles my mind how people think about these things. Edited January 26, 2013 by Mookind Link to comment Share on other sites More sharing options...
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