RichterOmek Posted October 15, 2012 Share Posted October 15, 2012 (edited) Hey there just wondering what would be good for a sith juggernaught. What crew skills would net me the most credits...just want some friendly advice, thanks fellow Wars fans. Edited October 15, 2012 by RichterOmek Link to comment Share on other sites More sharing options...
MorgothPl Posted October 15, 2012 Share Posted October 15, 2012 Hey there just wondering what would be good for a sith juggernaught. What crew skills would net me the most credits...just want some friendly advice, thanks fellow Wars fans. My tank uses biochem - the + endurance/+defence on Rakata stimpack beats any other endgame crafted items - mods you can loot, relics, earpieces and implants you can get from comms, but the extra endurance/ defence beats the gear IMO Link to comment Share on other sites More sharing options...
DarthBandeth Posted October 15, 2012 Share Posted October 15, 2012 Biochem. Link to comment Share on other sites More sharing options...
Malkavier Posted October 17, 2012 Share Posted October 17, 2012 (edited) Synthweaving until you are able to craft your Rakata pieces (you can technically take time to do this with Artifice for Rakata Relics, Cyber for Earpiece, Armor for Implants so you have all of those), then ditch Synthweaving (or one of the aforementioned others) for Biochem. Or do what I do, since my Jugg tank is just a casual "for fun" toon for me: Took Slicing, Scavenging, Investigation to farm mats for sale on the GTN/to feed my crafters. Edited October 17, 2012 by Malkavier Link to comment Share on other sites More sharing options...
Recommended Posts