Dyronis Posted September 19, 2012 Share Posted September 19, 2012 Are we still getting the new space mission, and Cathar in 1.4? Link to comment Share on other sites More sharing options...
BadOrb Posted September 19, 2012 Share Posted September 19, 2012 Are we still getting the new space mission, and Cathar in 1.4? Cathar isn't in 1.4 but new space mission/s are , Cathar should be before the end of the year though. Cheers, BadOrb. Link to comment Share on other sites More sharing options...
Elcan Posted September 19, 2012 Share Posted September 19, 2012 If done properly, this could be a new way for the developers to have more an interactive conversation with players on key issues. Of course, it could backfire if the developers just cherry pick "safe" questions. I'm hoping that this will be an indication of a better, more open development process. So if its done correctly? I wonder...... There are more correct questions asked that needs answeres, than the opposite. MY question though is this, If im a share holder, and want to ask questions during this "Event" ( do i need tickets to this EVENT?) I would want to know the answer... It seems that it will be the only way to ensure we get the info... Been as i did buy a bunch of shares.... I think this does entitle me to ask and demand and recieve a true answer. Been as my money is far more now that just expensive covering. You see the funny thing was is a player bought shares from a bigger MMO company and when they did this live stream thing they refused to answer his questions, in turn he got them fired ..... Who knows how much truth there is to it but i find it funny that when you own stock how these companies give info more freely... Link to comment Share on other sites More sharing options...
odericko Posted September 19, 2012 Share Posted September 19, 2012 (edited) Are there any plans for more world PVP? Edited September 20, 2012 by odericko Link to comment Share on other sites More sharing options...
LG_XxLegacyxX Posted September 20, 2012 Share Posted September 20, 2012 (edited) I recently posted a topic within the PvP forums titled "Open World PvP - Saving WPvP from its death." Just a few days ago this topic was deleted, including a similar topic called "Sith in Anchorhead Bastion server." Both these topics described Open World PvP scenarios where Imperial characters successfuly bipassed the exhaustions zone in Anchorhead, and were able to get in and start attacking Repubs. My first question, is why were these deleted? Yes these forum topics may have leaked information about bad design flaws, i.e. Imperial's being able to get past the exhaustion zones; but really, this caused great open pvp that many people enjoyed! I would like to see both exhaustion zones taken out of Mos Ila and Anchorhead, and replaced with mine fields. With these mine fields in place, the only way an opposing faction could enter the city, would be for them to scan the area for mines. After successfuly scanning and maneuvering through the mine field, opposing faction players would then have to control sentry turrets through out the cities. These turrets would then attack enemies for whom ever team captured it. It would do minimal damage, and instead of being a dominating force on the battle ground, it would be shooting at NPC's that would try to bring the turrets health down, or at players running by. This would create a nuisance that would encourage players to re-capture the turrets, therfore creating World PvP. As an extended nuisance, these sentry turrets could be re-programmed to shoot buildings that could supply anti-turret weaponry, like the missles used on Ilum to destroy the ground walkers. Many things could be done. As a loyal player, this would be awesome to see, and I definetley encourage people to read this post and share it. Edited September 20, 2012 by LG_XxLegacyxX Link to comment Share on other sites More sharing options...
Deadbladey Posted September 20, 2012 Share Posted September 20, 2012 (edited) When is Dual spec coming? When is ready check coming? (Which was promised for 1.2) Edited September 20, 2012 by Deadbladey Link to comment Share on other sites More sharing options...
Ebrithil-elda Posted September 20, 2012 Share Posted September 20, 2012 Aside from the obvious questions about HK-51, Makeb, and Cathar, when will duel-spec happen (you said you are working on it) and will there be a legacy bank? Link to comment Share on other sites More sharing options...
Aresnar Posted September 20, 2012 Share Posted September 20, 2012 Personal Question: - General Information on how Loot Tables work (In Particular:- Any Chance at all of Black Talon / Esseles Loot tables being fixed ? or allowing Armor drops to be purchased with commendations?) General Questions: - Dual Specc when is it coming? - Expanded Story Content any timeline or expected date? - Open World PvP would be nice Link to comment Share on other sites More sharing options...
limenutpen Posted September 20, 2012 Share Posted September 20, 2012 I recently posted a topic within the PvP forums titled "Open World PvP - Saving WPvP from its death." Just a few days ago this topic was deleted, including a similar topic called "Sith in Anchorhead Bastion server." Both these topics described Open World PvP scenarios where Imperial characters successfuly bipassed the exhaustions zone in Anchorhead, and were able to get in and start attacking Repubs. My first question, is why were these deleted? Yes these forum topics may have leaked information about bad design flaws, i.e. Imperial's being able to get past the exhaustion zones; but really, this caused great open pvp that many people enjoyed! I would like to see both exhaustion zones taken out of Mos Ila and Anchorhead, and replaced with mine fields. With these mine fields in place, the only way an opposing faction could enter the city, would be for them to scan the area for mines. After successfuly scanning and maneuvering through the mine field, opposing faction players would then have to control sentry turrets through out the cities. These turrets would then attack enemies for whom ever team captured it. It would do minimal damage, and instead of being a dominating force on the battle ground, it would be shooting at NPC's that would try to bring the turrets health down, or at players running by. This would create a nuisance that would encourage players to re-capture the turrets, therfore creating World PvP. As an extended nuisance, these sentry turrets could be re-programmed to shoot buildings that could supply anti-turret weaponry, like the missles used on Ilum to destroy the ground walkers. Many things could be done. As a loyal player, this would be awesome to see, and I definetley encourage people to read this post and share it. WoW sounds great! Open a topic for this and I sign.... Link to comment Share on other sites More sharing options...
randalthorr Posted September 20, 2012 Share Posted September 20, 2012 (edited) I recently posted a topic within the PvP forums titled "Open World PvP - Saving WPvP from its death." Just a few days ago this topic was deleted, including a similar topic called "Sith in Anchorhead Bastion server." Both these topics described Open World PvP scenarios where Imperial characters successfuly bipassed the exhaustions zone in Anchorhead, and were able to get in and start attacking Repubs. My first question, is why were these deleted? Yes these forum topics may have leaked information about bad design flaws, i.e. Imperial's being able to get past the exhaustion zones; but really, this caused great open pvp that many people enjoyed! If this is true, poor form biow.... Wait what... EA..... nvm Edited September 20, 2012 by randalthorr Link to comment Share on other sites More sharing options...
Raideag Posted September 20, 2012 Share Posted September 20, 2012 If im not mistaken their idea here is to answer only questions about Terror From Beyond that is currently on the PTS that will probably be coming live next week. All the other questions will probably be taken for another broadcast, Least that's what I got from reading their post. The first LiveStream Event will discuss Game Update 1.4 – Terror From Beyond. This Game Update brings a brand new Operation, enhanced customization options, and expanded social features to The Old Republic. Link to comment Share on other sites More sharing options...
demonmana Posted September 20, 2012 Share Posted September 20, 2012 When will we beable to recustomize our charecters general apperence such as body type and face. Link to comment Share on other sites More sharing options...
Costello Posted September 20, 2012 Share Posted September 20, 2012 Question: With the introduction of Cathar soon to be out the way will we be seeing more species and more interesting species at that? Comment: Cathar come off as fairground face painted humans where the person asked to be a tiger grrrr. Now that is done can we hope to see more interesting and more alien species added to the game. This has been asked for pre-beta, beta, pre-launch, Launch and post launch. Now 10 months down the line we may see the first crack at this and it falls short of the sort of species or races offered by many other MMO's. Do the devs just not care or unable to add additional species? Question: What is being added to the game that isn't designed for 8 man end game? Comment: It seems of late the only content added to the game is for 8 man groups. Where is the open world content or for solo, 2+ or 4 man content? Other than gear grinding Ops it doesn't seem to add much to the wider game and hardly worth a 4 month draught to get one 8 man experience. Question: Now we can match colours and hide head gear are there any plans for further customisation of Companions such as appearance or role. Comment: It would be nice to be able to use which companion we want and not which one is the healer etc and likewise have more choice on looks than 5 or 6 premade choices where as little as colour and headband are changed. Question: What is the design behind the Space combat and the new missions being introduced? Comment: For people interested in space combat they will likely have fully outfitted ships and all the com gear. So will we see the next tier of gear or black hole/dread master gear from space combat or is the reward the challenge of flying harder space missions? Question: There was talk of Legendary weapons being added to the game could you build on this? Comment: While likely directed to force users who build their own sabers anyone can have a gun they name and love. It would be nice to build your own Lightsaber/weapon picking look and it being considered legendary and named for the character or legacy. Rather than using a lightsaber/weapon named for another long dead sith or jedi or random noun. Question: There is mention of Social elements of the game in the coming patch, will this include chat bubbles or other elements to encourage socialising. Comment: Being a themepark game there seems to be very very few socialising options for the game, few people hang out in cantinas or infact do much other than grind. Is there any plans to encourage socialising outside of group finder and running ops? Question: We were once told that the design team do not feel multiple heroes beating on a single boss is very heroic. So far this seems the case in most ops and flash points, infact the design encourages avoiding 'trash mobs' and killing the bosses to get the gear. Is this by design or by mistake and how much has the design philiosophy changed since this early comment was made? Comment: The statement seems to be fairly accurate, bigger and bigger mobs to beat on isn't very heroic. Infact it often the case that my uber sith or Jedi (the later who can kill the supreme power in the galaxy with nothing but a droid) needs 7 buddies to fight a rancor, beast or hutt in a driod. Yet this is how the game has gone, as heroic moments not so much the hutt is the heroic one. He faces off against a group all alone. Link to comment Share on other sites More sharing options...
Luckyguyangelo Posted September 20, 2012 Share Posted September 20, 2012 (edited) My question is: With the introduction of new features and more quality of life features hitting the game, will we ever see a Hood Up/Down Option for Jedi/Sith Character Classes for the chest pieces that have hoods-up only versions of that armor? An example of one chest piece is the Mindful Guardian Elite Body Armor. A lot of players really want this but instead we get Facial Moods... :/ Edited September 21, 2012 by Luckyguyangelo Link to comment Share on other sites More sharing options...
Lateris Posted September 20, 2012 Share Posted September 20, 2012 I think this is great and I hope to see Lucas Arts back this game up like it deserves. Link to comment Share on other sites More sharing options...
KarethRiker Posted September 20, 2012 Share Posted September 20, 2012 How did you decide on the itemization for gear drops in TFB HM? For many classes the itemization looks really poor (example Sentinels can only get a good power mod through one piece of gear or through a Guardian pants). This is also exacerbated by only one piece of Dreadmaster gear dropping per boss which is going to make it take a very long time to itemize gear, any chance at increasing loot drops to two per HM TFB boss fight? And yes EC Nightmare will speed up gear, but it is not releasing yet. Link to comment Share on other sites More sharing options...
Dslice Posted September 20, 2012 Share Posted September 20, 2012 There was talk previously about revising the codex entries & making the datacrons unlocked for all characters on a legacy once 1 charcater has collected them. Will we see this in update 1.4? If not is there any update on this? Link to comment Share on other sites More sharing options...
JovethGonzalez Posted September 20, 2012 Share Posted September 20, 2012 Hi everyone! While we appreciate all of your questions, I wanted to just quickly remind everyone that we are looking specifically for questions about Game Update 1.4. Questions about the new Free-to-Play option are also welcome! Link to comment Share on other sites More sharing options...
Phill Posted September 20, 2012 Share Posted September 20, 2012 (edited) Really, only 30 minutes...that is basically enough time for introductions.. 1. I understand that new tier of gear will be coming out with 1.4. Will the new gear follow suite as Black Hole where only purchased with comms? If so, will those that spent hours and hours gear grinding for Black Hole gear get any credit toward the new gear? Possibly a trade plus 10 new gear comms vs having to start from scratch. 2. How many hours are added to personal story line? 3. Will there be any additional to companion(s) story line? 4. Will Sub accounts be able to mail items / credits to F2P accounts and vise versa? 5. I noticed BW is now down to only 8 US servers. How will this affect lag and server load when F2P hits? Will Subs have priority in Que times? 6. Will Subs have priority to group finder Que's? Edited September 20, 2012 by Phill Link to comment Share on other sites More sharing options...
kanare Posted September 20, 2012 Share Posted September 20, 2012 (edited) There is only 1 question that needs answering when is 1.4 out !!!!!!!! Edited September 20, 2012 by kanare Link to comment Share on other sites More sharing options...
Cial Posted September 20, 2012 Share Posted September 20, 2012 What kinds of things can we expect to see in the Cartel Coins shop? Link to comment Share on other sites More sharing options...
Fettered Posted September 20, 2012 Share Posted September 20, 2012 So Cathar, not part of 1.4? Will they be introduced along with f2P in the cartel shop? Link to comment Share on other sites More sharing options...
Master-Nala Posted September 20, 2012 Share Posted September 20, 2012 If im not mistaken their idea here is to answer only questions about Terror From Beyond that is currently on the PTS that will probably be coming live next week. All the other questions will probably be taken for another broadcast, Least that's what I got from reading their post. You're almost certainly right. However, I think there is a disconnect between what the community wants answers to, and the questions they want to answer. Link to comment Share on other sites More sharing options...
scullzomben Posted September 20, 2012 Share Posted September 20, 2012 Are you looking at addressing the APAC server population issues post 1.4/prior to F2P? Link to comment Share on other sites More sharing options...
Savro Posted September 20, 2012 Share Posted September 20, 2012 My first question, is why were these deleted? Yes these forum topics may have leaked information about bad design flaws, i.e. Imperial's being able to get past the exhaustion zones; but really, this caused great open pvp that many people enjoyed! Simply because you can't discuss in the public forums about any flaw in the game that could lead to an exploit (as in that thread, as you just admitted) and you can't discuss about forums moderations (as you are doing now asking why are they deleted). Your only option is to send an email to communitysupport@swtor.com asking what you need to know. Link to comment Share on other sites More sharing options...
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