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Colicoid War Game


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Immediately focus the droids. They have range and they hurt. Leave the Colicoids for last. When you start getting over-run and taking damage, have your healer come stand in front of one of the turrets and start healing everybody. From then on it was pretty easy if the healer can keep everyone up.

 

The second turret phase spawns 2 droids per wave and Elite level mobs. We wiped numerous times on the first one, and when we finally used that strat, we one shot the second phase.

 

We had a Guardian tank, Sentinel/Gunslinger DPS, and Sage heals if that helps any.

GL!

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The guns automatically shoot, just hold right click and aim the turrets. Its a very simple encounter. Like the previous poster said, take out the range droids first because they are the ones that kill you, the melee mobs move really slow. Dont let the right click go or sometimes you get dismounted and then its gg
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Petty much what above posters said.. also if one person survives when all the colicoids spawn (even if you don't kill them all) your objective will update.

 

Here is our run on that flashpoint. First round I survived and objecives updated. 2nd round the tank survived and objecives updated.

 

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Have your healer stand in the middle the whole time, rather than take a turret and its trivialised a bit. Kill the white (ranged) mobs first, use the minimap to know when to cover the space where the healer would be. GLHF.

 

Fun instance, good to see something different.

Edited by jAtlantis
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