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GrandLordMenace
07.13.2015 , 03:19 PM | #7
Quote: Originally Posted by EricMusco View Post
Hey everyone,

We wanted to take a moment to reach out to the community to collect ideas on set bonuses. We are looking for opinions on current and previous set bonuses as well as concepts for future. This thread will cover Vengeance and Rage Juggernauts/Vigilance and Focus Guardians.

Note: Our intent is to have set bonuses not increase DPS by more than 5%. Please keep this in mind when posting your suggestions.

Current Level 60 Set Bonuses (for reference)
  • 2-Piece: Sundering Assault or Sundering Strike increases damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 of seconds.
  • 4-Piece: Reduces the minimum range of Saber Throw by 10 meters.
  • 6-Piece: Activating Saber Throw will grant Vindicator's Critical Bonus making your next Impale and Furious Strike or Overhead Slash and Concentrated Slice critically hit. This effect cannot occur more than once every minute.
Cheers, all!
The SWTOR Combat Team
Make the 4set a default part of the ability of Saber Throw itself.

Replace the 4set with a 8% damage boost to Master Strike.

Tack on for the 6pc an option for it to proc from Blade Storm, not just Saber Throw.

New Level 60 Set Bonuses
  • 2-Piece: Sundering Assault or Sundering Strike increases damage dealt by 2% for 15 seconds. Cannot occur more than once every 30 of seconds.
  • 4-Piece: Increases the Damage of Master Strike/Ravage by 8%
  • 6-Piece: Activating Saber Throw or Blade Storm will grant Vindicator's Critical Bonus making your next Impale and Furious Strike or Overhead Slash and Concentrated Slice critically hit. This effect cannot occur more than once every minute.

    Misc: Saber Throw now has a range of 0 to 30 meters.
Rydarus Veneris the Revanchist, Beater #fedaracarrychist
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