Necrosia Posted April 25, 2012 Share Posted April 25, 2012 since biochem doesn't take advantage of the augment system Link to comment Share on other sites More sharing options...
ConradLionhart Posted April 25, 2012 Share Posted April 25, 2012 Yeah seems like it. Also augment slots. Link to comment Share on other sites More sharing options...
zachbuford Posted April 25, 2012 Share Posted April 25, 2012 Biochems can still obtain augs and aug armor, so the extra money made by crafters still doesn't compare to the free +140 stims, med-packs, and adrenals. I'm not complaining because my synthweaving makes decent money with it, but biochem is still the best crewskill. Link to comment Share on other sites More sharing options...
Necrosia Posted April 25, 2012 Author Share Posted April 25, 2012 Biochems can still obtain augs and aug armor, so the extra money made by crafters still doesn't compare to the free +140 stims, med-packs, and adrenals. I'm not complaining because my synthweaving makes decent money with it, but biochem is still the best crewskill. Can I augments the rakata stims? Link to comment Share on other sites More sharing options...
venomlash Posted April 25, 2012 Share Posted April 25, 2012 Chillax. I like the new augment mechanic. (I'm an Armstech, and there is NOTHING WHATSOEVER that we get exclusively.) Link to comment Share on other sites More sharing options...
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