Baliian Posted May 8, 2012 Share Posted May 8, 2012 You cannot defuse the 4th mine anymore. The channel goes trough but the mine is still active. Afterwards, the Colonel spawns and you can kite him back to the minefield and might even kill him, but we failed. Anyone experienced the same? Is there a workaround? We killed him at least 5 times prior to the patch and never hads this problem. Link to comment Share on other sites More sharing options...
Squishei Posted May 8, 2012 Share Posted May 8, 2012 Are you sure the timer for defusing the mine didn't run out? Alternatively, are you sure the "mine defuser" buff didn't run out on the person? Just making sure all the grounds are covered. Link to comment Share on other sites More sharing options...
pure_laced Posted May 9, 2012 Share Posted May 9, 2012 Also they were supposed to fix the evasion bug I thought in the patch notes. Still there. Link to comment Share on other sites More sharing options...
pureeffinmetal Posted May 9, 2012 Share Posted May 9, 2012 Cleared it tonight in 16m HM. Did not encounter this bug and defeated this encounter just fine. Link to comment Share on other sites More sharing options...
FadedSpark Posted May 9, 2012 Share Posted May 9, 2012 You cannot defuse the 4th mine anymore. The channel goes trough but the mine is still active. Afterwards, the Colonel spawns and you can kite him back to the minefield and might even kill him, but we failed. Anyone experienced the same? Is there a workaround? We killed him at least 5 times prior to the patch and never hads this problem. Two shot this guy tonight. Two of our DPS were half asleep during the first attempt. No bugs. Last week we had to heal through the turrets, and we still one shot it. Needless to say, I've never heard of that one before. Link to comment Share on other sites More sharing options...
Baliian Posted May 9, 2012 Author Share Posted May 9, 2012 Are you sure the timer for defusing the mine didn't run out? Alternatively, are you sure the "mine defuser" buff didn't run out on the person? Just making sure all the grounds are covered. Yep, I am sure the timer for defusing the bomb did not run out, because I (as the defuser) was able to run trough the mine and even deactivate the turrets. I am not sure about the mine defuser buff though, but I dont think this is the case. We had this 'bug/feature' 2 times in a row and both times the mine defusal channel run trough. Link to comment Share on other sites More sharing options...
Squishei Posted May 9, 2012 Share Posted May 9, 2012 We had no issues with it last night. I'm not saying it didn't happen to you. You should record it, and then post a bug report so that this bug is fixed. Either that or something is wrong with your strat/execution Link to comment Share on other sites More sharing options...
Baliian Posted May 21, 2012 Author Share Posted May 21, 2012 Just an update: It was really our own fault, the timer for the defusal kit ran out before the bomb was defused. We had no problems killing him last week. Thanks for your help! Link to comment Share on other sites More sharing options...
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