BraverDre Posted September 16, 2017 Share Posted September 16, 2017 The class is underperforming and its defensives are less effective than other sustained rDPS. Madness needs at least a 3% dps buff. A good Madness sorc is always behind burst mDPS specs and falls behind in sustained rDPS category. Bioware bring us balance that you promised. Link to comment Share on other sites More sharing options...
ottffsse Posted September 16, 2017 Share Posted September 16, 2017 The class is underperforming and its defensives are less effective than other sustained rDPS. Madness needs at least a 3% dps buff. A good Madness sorc is always behind burst mDPS specs and falls behind in sustained rDPS category. Bioware bring us balance that you promised. I'll copy/paste my response as it is simply the state of things at the moment with this class: "Devs this is really true please listen. While balance/madness has nice built-in aoe splash damage in their rotation which can inflate its numbers somewhat in certain situation its single target dps is significantly lacking to enjoy doing the hardest ops (master mode/nim) without the feeling you are the being carried -which you are - don't fool yourself. This is not right, the class should be able to pull its weight in good hands. Most players of this spec agree it is in a good place dps-wise for pvp but not PvE for tight dps checks on certain raid encounters. We just suggest some form of single-target dps boost and not aoe/dots boost which could quickly make it overtuned for PvP again. Anyways from lots of experience I can say in attacking a single target non-stop it deals less dps than even Virulance/Dirty Fighting at the moment - a spec designated as "quisi-burst/sustained -2.5%" and no Virulence does not need a nerf it is in a good place right now- you guys balanced the sniper specs very well, Madness/Balance is not. More detailed,Madness/Balance dps is all right/ or at least adequate once a target is under 30% health and the boost to dps in the execute phase kicks in, but before that it really needs some form of improvement to be made viable as in "be able to pull its weight" in a tight dps race. Before the execute phase the spec is clocking low 9K range which is very bad considering Virulence is clocking high 9Ks and almost 10K in that time. In execute phase they are about even." Those figures above by the way are on a perfect dummy parse situation and not on any fight with movement/ disruption to attack mechanics. Link to comment Share on other sites More sharing options...
shyroman Posted September 16, 2017 Share Posted September 16, 2017 its single target dps is significantly lacking to enjoy doing the hardest ops (master mode/nim) without the feeling you are the being carried -which you are - don't fool yourself. This is not right, the class should be able to pull its weight in good hands. This may be hard for you to believe but madness is capable of beating every dps check in this game without being carried, it just requires a higher mastery of the spec than ones doing more dps. Link to comment Share on other sites More sharing options...
omaan Posted September 16, 2017 Share Posted September 16, 2017 The class is underperforming and its defensives are less effective than other sustained rDPS. Madness needs at least a 3% dps buff. A good Madness sorc is always behind burst mDPS specs and falls behind in sustained rDPS category. Bioware bring us balance that you promised. No it doesnt. Sorcs are ok, they only need some changes to rotation but not buff to dps Link to comment Share on other sites More sharing options...
BraverDre Posted September 16, 2017 Author Share Posted September 16, 2017 No it doesnt. Sorcs are ok, they only need some changes to rotation but not buff to dps Sorcs need a slight buff. Its solo target sustained damage is the worst in the game. Link to comment Share on other sites More sharing options...
BraverDre Posted September 16, 2017 Author Share Posted September 16, 2017 at least they should fix the deathfield bug. I hate when by dots got eaten by other sorcs. It's not fair. Link to comment Share on other sites More sharing options...
omaan Posted September 17, 2017 Share Posted September 17, 2017 Sorcs need a slight buff. Its solo target sustained damage is the worst in the game. It's sustained damage very good. If it will have more dps buff it will become a great fotm. I think it needs a rotational changes, something like a a passive buff which makes vanguish hit harder on 2-3 hits while target is above 35% hp which occurs once every 3 seconds or some changes to utilities. But a buff for all on 3%? No, no Link to comment Share on other sites More sharing options...
BraverDre Posted September 19, 2017 Author Share Posted September 19, 2017 It's sustained damage very good. If it will have more dps buff it will become a great fotm. I think it needs a rotational changes, something like a a passive buff which makes vanguish hit harder on 2-3 hits while target is above 35% hp which occurs once every 3 seconds or some changes to utilities. But a buff for all on 3%? No, no Yeah. Dps boost when target has 35%hp would enough to get in line with other sustained rDPS classes. Link to comment Share on other sites More sharing options...
timovdt Posted September 26, 2017 Share Posted September 26, 2017 for pve atleast for pvp it needs a hell of allot more more around 9-15 % considering how litte defences we have so if we get a 15 % buff maybe our healing from leach and field can help become semi viable Link to comment Share on other sites More sharing options...
LEEscoundral Posted October 1, 2017 Share Posted October 1, 2017 here here, maybe increse force lightening by 5 percent to make it a decent filler. its a long way behind in dps generally. please do something... Link to comment Share on other sites More sharing options...
AdjeYo Posted October 1, 2017 Share Posted October 1, 2017 I would agree with you a 5% buff before, but seeing most other dps specs getting nerfed, I think Madness might be perfectly balanced where it's at right now Link to comment Share on other sites More sharing options...
ottffsse Posted October 1, 2017 Share Posted October 1, 2017 (edited) I would agree with you a 5% buff before, but seeing most other dps specs getting nerfed, I think Madness might be perfectly balanced where it's at right now 5% is way too much (across the board). All it needs is a bit of improvement pre execute phase on single target sustained. Execute phase on good crits it can already clock 10k+ and becomes one of the best rdps if not best at that point. It's just when a target is higher than 30% health that sustained is a bit low right now - and that is why is parses low overall at the moment as 75-80% of the parse you spend in pre-execute phase. Anyways I keep up neck-and-neck dps wise with the viru sniper in my ops group but I have to really work for it (have higher apm). Edited October 1, 2017 by ottffsse Link to comment Share on other sites More sharing options...
timovdt Posted October 11, 2017 Share Posted October 11, 2017 5% is way too much (across the board). All it needs is a bit of improvement pre execute phase on single target sustained. Execute phase on good crits it can already clock 10k+ and becomes one of the best rdps if not best at that point. It's just when a target is higher than 30% health that sustained is a bit low right now - and that is why is parses low overall at the moment as 75-80% of the parse you spend in pre-execute phase. Anyways I keep up neck-and-neck dps wise with the viru sniper in my ops group but I have to really work for it (have higher apm). if you can trluly keep up with him id suggest getting another sniper player ^^ Link to comment Share on other sites More sharing options...
ottffsse Posted October 21, 2017 Share Posted October 21, 2017 Well I don't know maybe people suck at parsing with the spec but when your sustained rdps is 2nd to last in parsing consistent dps output something is off: http://parsely.io/parser/stats Link to comment Share on other sites More sharing options...
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