Xevista Posted February 11, 2012 Share Posted February 11, 2012 (edited) Dear Bioware When i repeat when are you gonna switch the 4th boss in Karagg's palace? Normal mode = 2.17 Mil HP Hard mode = 1.5 Mil HP Amgawd me and my guild going crazy up in here! Fix please Much love Liqie and Korriban's Finest! Edited February 12, 2012 by Xevista Link to comment Share on other sites More sharing options...
GARLY Posted February 11, 2012 Share Posted February 11, 2012 I think that's as intended; in normal mode you don't have to worry about enrage, while in HM you have a 5 or 6 minute enrage while having to deal with the increased complexity of the computer system and each of the three "jets", as we call them, do different things. If they upped the HP from in HM from what it was in normal, they would have to increase the enrage timer or change some of the mechanics of the fight to make it easier. Link to comment Share on other sites More sharing options...
-Neomop- Posted February 11, 2012 Share Posted February 11, 2012 Dear Bioware When i repeat when are you gonna switch the 4th boss in Karagg's palace? Normal mode = 2.17k HP Hard mode = 1.5 Mil HP Amgawd me and my guild going crazy up in here! Fix please Much love Liqie and Korriban's Finest! All 3 debuff blasters in normal mode apply molten armor. Only 1 applies molten armor in hard mode. Figure it out yourself. Link to comment Share on other sites More sharing options...
schnopsnosn Posted February 11, 2012 Share Posted February 11, 2012 I think that's as intended; in normal mode you don't have to worry about enrage, while in HM you have a 5 or 6 minute enrage while having to deal with the increased complexity of the computer system and each of the three "jets", as we call them, do different things. If they upped the HP from in HM from what it was in normal, they would have to increase the enrage timer or change some of the mechanics of the fight to make it easier. Enrage is also applied in normal-mode operations... Link to comment Share on other sites More sharing options...
Monkeybusiness Posted February 11, 2012 Share Posted February 11, 2012 Not teh first thread out here, and it needs to be adressed since he's twice as challenging as the HM/nm version Droids do the same amount of dmg. (mines) For an entrance lvl operation difficulty something is very off. Link to comment Share on other sites More sharing options...
anwg Posted February 11, 2012 Share Posted February 11, 2012 All 3 debuff blasters in normal mode apply molten armor. Only 1 applies molten armor in hard mode. Figure it out yourself. You can just keep him in that one spot for the entire fight. Link to comment Share on other sites More sharing options...
Rafkin Posted February 11, 2012 Share Posted February 11, 2012 Confused. Is there a typo in the OP? Boss has 2170 health on normal mode? Link to comment Share on other sites More sharing options...
Monkeybusiness Posted February 11, 2012 Share Posted February 11, 2012 Confused. Is there a typo in the OP? Boss has 2170 health on normal mode? nope he has 600k more on normal mode and you can't keep the boss in one spot, you can't use the same disposal unit twice in a row. Link to comment Share on other sites More sharing options...
Monkeybusiness Posted February 12, 2012 Share Posted February 12, 2012 "bump" Link to comment Share on other sites More sharing options...
HellFlame Posted February 12, 2012 Share Posted February 12, 2012 Just one thing: obviously hundreds of people are able to do it on nightmare mode. So theres the question for you: Just because you can not kill it on hm, it should deserve a nerf? i dont think so. That boss just requires one thing and thats teamwork. Start the puzzle ... burn .. dps boss .. go right.. dps focus stun droids .. burn .. go left .. dps focus stun ... burn .. dps boss and so on .. till he is down. If you say middle i tell you: Useless. Justs wastes time. Link to comment Share on other sites More sharing options...
Carbonated Posted February 12, 2012 Share Posted February 12, 2012 so many people missing the point lol. Link to comment Share on other sites More sharing options...
Monkeybusiness Posted February 12, 2012 Share Posted February 12, 2012 (edited) Just one thing: obviously hundreds of people are able to do it on nightmare mode. So theres the question for you: Just because you can not kill it on hm, it should deserve a nerf? i dont think so. That boss just requires one thing and thats teamwork. Start the puzzle ... burn .. dps boss .. go right.. dps focus stun droids .. burn .. go left .. dps focus stun ... burn .. dps boss and so on .. till he is down. If you say middle i tell you: Useless. Justs wastes time. /facepalm We're talking about the normal mode beiing out of whack not hard mode or Nightmare mode. He has 1.5 mille on HARD and alittle bit more on Nightmare, those fight are balanced if not easier then normal mode were he magically gets 600k of extra HP and no way to make the tank debuff go away apart from switching. Edited February 12, 2012 by Monkeybusiness Link to comment Share on other sites More sharing options...
mechintel Posted February 12, 2012 Share Posted February 12, 2012 You'd be right... that would be unbalanced... That is you would be right if all three of the jets didn't apply all three of the debuffs at the same time on normal. On hard and nightmare, you get only half the uptime of "Takes 200% additional damage" debuff that you get on normal, not to mention that the jets also suck in all the nearby mines on normal when you activate the consoles which does significant damage to the boss in and of themselves. You don't even have the time to use that move at all on the hardmode and nightmare versions of the fight. There is more going on in that fight than health pool levels. Link to comment Share on other sites More sharing options...
Layotees Posted February 12, 2012 Share Posted February 12, 2012 You'd be right... that would be unbalanced... That is you would be right if all three of the jets didn't apply all three of the debuffs at the same time on normal. On hard and nightmare, you get only half the uptime of "Takes 200% additional damage" debuff that you get on normal, not to mention that the jets also suck in all the nearby mines on normal when you activate the consoles which does significant damage to the boss in and of themselves. You don't even have the time to use that move at all on the hardmode and nightmare versions of the fight. There is more going on in that fight than health pool levels. This is wrong. All the vents do on normal mode is apply the double damage debuff to the boss and reset his defense stacks. They do not have any of the effects of the left or middle vents on hard mode. Link to comment Share on other sites More sharing options...
Xevista Posted February 12, 2012 Author Share Posted February 12, 2012 (edited) Just one thing: obviously hundreds of people are able to do it on nightmare mode. So theres the question for you: Just because you can not kill it on hm, it should deserve a nerf? i dont think so. That boss just requires one thing and thats teamwork. Start the puzzle ... burn .. dps boss .. go right.. dps focus stun droids .. burn .. go left .. dps focus stun ... burn .. dps boss and so on .. till he is down. If you say middle i tell you: Useless. Justs wastes time. I think your missing the point, we talking about normal mode and hard mode HP. Nothing to do with Nightmare Mode. Im not asking for it to be nerfed. Im saying fix it so the HP is the right way around Anyway we downed the boss and Karaag too, after numerous attempts. Karaag has 1.3 mil which is nearly half of G4 Lol. Edited February 12, 2012 by Xevista Link to comment Share on other sites More sharing options...
mechintel Posted February 12, 2012 Share Posted February 12, 2012 Karaag has 1.3 mil which is nearly half of G4 Lol. Boss who gets debuff that lets him take twice as much damage also has twice as much health! In other shocking news, water is still wet. Link to comment Share on other sites More sharing options...
urgod Posted February 12, 2012 Share Posted February 12, 2012 Boss who gets debuff that lets him take twice as much damage also has twice as much health! In other shocking news, water is still wet. ^ lol that quote "Water is still wet." just won this thread. Link to comment Share on other sites More sharing options...
Surenel Posted February 12, 2012 Share Posted February 12, 2012 As it seems hard for you to grasp I will just spell it out... "Its not broken, its working fine" The rest of this thread has given details of why its fine, if you cba reading and understanding that just accept my statement and move on. Link to comment Share on other sites More sharing options...
HellFlame Posted February 12, 2012 Share Posted February 12, 2012 so many people missing the point lol. Because we all reading only the half of the post, because so many ppl always asking for nerf when they wipe more than 3 times on a boss. Link to comment Share on other sites More sharing options...
-Arcane- Posted February 12, 2012 Share Posted February 12, 2012 nope he has 600k more on normal mode and you can't keep the boss in one spot, you can't use the same disposal unit twice in a row. lol yes you can keep him in one spot, just fire off a pointless one on the left and static tank him on the right. Easymode boss using this strat ^ Link to comment Share on other sites More sharing options...
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