Tycoon Posted April 18, 2013 Share Posted April 18, 2013 (edited) I think Bioware needs to rethink how pvp should work. Right now you have healers and tanks who are only support roles in pvp. I think they need buff the dps across the board. Healer, tank, and dps need the damage to their attacks increased. You can help counter this by also buffing defensive CDs, but increase the length of time it takes for CDs to be ready again. I don't think tanks or healer are worthless by any stretch of the imagination. In fact, it is the opposite. One tank and two healers seems to the to most optimal build for pvp. This really shouldn't happened. The way how pvp is now it makes tanks and healers more viable than a dps class. It is really screwy when a healer with guard can do a better job at tanking in pvp then an actual tank. If dps is boosted for everyone, then I believe you will see people taking on a more offensive approach to the game. I think healing should only come in short bursts, and in-between those bursts healers can spend their time dpsing, and their damage being only slightly less effective as an actual DPS. Edited April 18, 2013 by Tycoon Link to comment Share on other sites More sharing options...
Tycoon Posted April 18, 2013 Author Share Posted April 18, 2013 (edited) hahahahaahahahhaahahah very constructive... Edited April 18, 2013 by Tycoon Link to comment Share on other sites More sharing options...
Scotland Posted April 18, 2013 Share Posted April 18, 2013 what sithsanity said^ Link to comment Share on other sites More sharing options...
Scotland Posted April 18, 2013 Share Posted April 18, 2013 very constructive... it was all that was needed to be said. Link to comment Share on other sites More sharing options...
Tycoon Posted April 18, 2013 Author Share Posted April 18, 2013 it was all that was needed to be said. and the only thing either of you showed, is how much of an *** both of you are. Link to comment Share on other sites More sharing options...
Yamahara Posted April 18, 2013 Share Posted April 18, 2013 your kidding right? Doing 2mil+ in damage isn't good enough? lol worthless thread. Link to comment Share on other sites More sharing options...
ayobreezie Posted April 18, 2013 Share Posted April 18, 2013 A healer with slightly less effective dps than a dps.. Who needs dps after a patch like that? I'd roll all healers. Link to comment Share on other sites More sharing options...
Tycoon Posted April 18, 2013 Author Share Posted April 18, 2013 (edited) If you continue to read, you wouldn't be able to heal all the time, and healing wouldn't be as effective. Edited April 18, 2013 by Tycoon Link to comment Share on other sites More sharing options...
ayobreezie Posted April 18, 2013 Share Posted April 18, 2013 If you continue to read, you wouldn't be able to heal all the time, and healing wouldn't be as effective. It was read... and quickly forgotten. Link to comment Share on other sites More sharing options...
CheechMacho Posted April 18, 2013 Share Posted April 18, 2013 I agree with everyone that this is a bad idea. Really? Buff DPS? But no need to be so mean about it. Damn. Link to comment Share on other sites More sharing options...
Jeeses Posted April 18, 2013 Share Posted April 18, 2013 If you can't burn through someone in a matter of seconds your doing something wrong. Boosting dps would mean that everybody would be REQUIRED to have healers and tanks, I don't know if you pay any attention, but not every single team always has a couple heals and at least 1 tank. Link to comment Share on other sites More sharing options...
Akuryu Posted April 18, 2013 Share Posted April 18, 2013 Healing need to be nerfed for sure. Right now a team with 2-3 good healers is virtually invincible. Link to comment Share on other sites More sharing options...
Jeeses Posted April 18, 2013 Share Posted April 18, 2013 Healing need to be nerfed for sure. Right now a team with 2-3 good healers is virtually invincible. Yes i'll agree there healing is very strong at the moment. Incredibly more so with a tank next to them. I do not think the issue however is that DPS is low, because i've been seeing some astonishingly high numbers in wz's at the moment. I think the issue is that there needs to be a way to reduce healing done, or healing received. Possibly by adding a debuff ability, maybe something along the lines of "apply XXX to the target, when the target of XXX is healed, 30% of that heal is transferred to you, can only be used on an enemy player." I can see issues with something like that, but I can also see it as a very good way to fix the issue of super strong healers. Link to comment Share on other sites More sharing options...
Kerensk Posted April 18, 2013 Share Posted April 18, 2013 Healing need to be nerfed for sure. Right now a team with 2-3 good healers is virtually invincible. Agreed. The title of this post is bad, but healers are insane now. Leave DPS the same and scale back healers just a tiny bit. Maybe increase the costs of their actions a bit or increase cooldowns so it doesn't take 3 people to burn down a healer. Link to comment Share on other sites More sharing options...
alexsamma Posted April 18, 2013 Share Posted April 18, 2013 I think Bioware needs to rethink how pvp should work. Right now you have healers and tanks who are only support roles in pvp. I think they need buff the dps across the board. Healer, tank, and dps need the damage to their attacks increased. You can help counter this by also buffing defensive CDs, but increase the length of time it takes for CDs to be ready again. I don't think tanks or healer are worthless by any stretch of the imagination. In fact, it is the opposite. One tank and two healers seems to the to most optimal build for pvp. This really shouldn't happened. The way how pvp is now it makes tanks and healers more viable than a dps class. It is really screwy when a healer with guard can do a better job at tanking in pvp then an actual tank. If dps is boosted for everyone, then I believe you will see people taking on a more offensive approach to the game. I think healing should only come in short bursts, and in-between those bursts healers can spend their time dpsing, and their damage being only slightly less effective as an actual DPS. DPS are hitting 1-1.5 million in a match... dps does not need a buff ---- terribads who relied on overpowered specs to 3 shot people need to learn how to play the game.... Link to comment Share on other sites More sharing options...
sauerkraut Posted April 18, 2013 Share Posted April 18, 2013 We have PG-13, safety PvP, nobody gets hurt, stun, interrupt, heal more stun, stun, interrupt, heal, stun, stun, heal.So the little jedi wannabes don't break down in tears, in the front of the monitor. Link to comment Share on other sites More sharing options...
sirullrich Posted April 18, 2013 Share Posted April 18, 2013 very constructive... Dude I was not trying to be an *****. It was just funny man. It's not that healers need a nerf it is the team composition you play. The burst on dps now is crazy strong for almost all classes. How can you say healers need a nerf. Plus don't merc/commando healers still suck? I will just say this good players will ALWAYS BE GOOD and BADS WILL ALWAYS BE BAD! Link to comment Share on other sites More sharing options...
fungihoujo Posted April 18, 2013 Share Posted April 18, 2013 Being able to kill someone in three seconds- not fast enough. We should be able to kill people before we hit them. Only then will dps be where it should. Link to comment Share on other sites More sharing options...
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