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Costello
10.06.2017 , 09:38 AM | #671
Respawn times are not the way to fix the issue of kill stealing.

Lets say the game does better after the mergers (I know its unlikely as people will be pissed at the loss of their name, rp servers or whatever else) and there are lots of people about. Your out doing a quest kill 10 of this and then one of that. You are having fun killing away then you get to the one of that and there is a queue. So you stand in line and 8 minutes later your up, and then someone steals your kill. Okay only a 2 min wait, only when that spawns someone steals your kill, you waited inline patiently and now your being screwed. Sure your pissed at the kill stealer but more pissed that the game lets them get away with it and actively encourages it, his not wasted 10 minutes to try and complete the quest, his off to the next thing. While you who waited patiently are punished. That its a two minute wait is less annoying than the fact that you are wasting your time cause the game is so stupid it only allows the first person to attack a target credit.

So far better the kill/credit system is redesigned to allow anyone that does say 3% damage to a target gets credit.