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09.06.2017 , 11:45 PM | #8
Quote: Originally Posted by LordTurin View Post
As others have said, it's skill not gear. They don't need to implement gear requirements, they need to implement some kind of feedback system so players can see how they are doing without opening a 3rd party program (starparse).
That definitely is an excellent idea! Some kind of "item rating <-> boss <-> discipline <-> DPS/HPS/TPS" thing connected with a corresponding boss requirement. It would give a player immediate feedback about whether or not he is actually contributing or being carried.

Problem is: not gonna happen (effort), and I suspect many players would just get desillusioned by it or ignore it completely, because it is not "casual", but rather the opposite.