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Alssaran
06.22.2017 , 02:42 PM | #5
This has been a long time coming.

I can see how people might feel upset about these changes simply because they appear to be ground-breaking. Reading numbers such as 10% and 25.22% can have a very disappointing effect on people who main Seer Sages.

However, I agree that a big adjustment was necessary. Force management was often trivial, and Wandering Mend was a "go to" ability for any situation, and not the intended group heal with emergency single target use. With these changes, I hope we can see Corruption Sorcerers/Seer Sages see to play more ressource-conserving and time/plan their heals around situational usage, and not just approach arena/pvp matches as a "master of all trades" kind of deal.

They were simply too versatile with strong healing at this point.