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12.29.2011 , 06:43 PM | #20
Quote: Originally Posted by shinacarana View Post
My question more is how does the armor rating of the piece you're trying to mod determine the over all armor of that piece? For example:

I have Force Evangelist's Shroud, with an armor rating of 80. How is then the armor determined to be 257? And when I add something with, say, the armor rating of 85, does the new armor value become calculated?
It depends on the rating level of that mod. It's probably some simple math, but as the poster above says, the higher that rating number, the higher the armour value will be. So, if you get a mod that has a lower rating than the one already in your armour, don't replace it!