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Vhaegrant's Avatar

04.04.2016 , 01:48 AM | #2
I think you highlight one of the issues of gaming. The need for devs to bribe players to play the game.
In most cases a gamer will fall to the easiest content that returns the best in terms of credits/comms. Unfortunately this means for many gamers they end up burning out running tedious content because that's the more 'efficient' way of earning in-game currencies.

I actually like the idea of having some solo content that starts to bring in elements of OPs mechanics beyond don't stand in the circle.

It's a shame that the more interesting fights in the game have been playable once per character as they were tied to non-repeatable class content (the end of chapter boss fights, although with level sync many of these have since been trivialized) or the two mini-bosses in the Rise of the Hutt Cartel (only on Imperial side and again made easier over time).

I think looking at the feedback so far I'm not sure the people that jump onto the PTS are necessarily the ones that EC is aimed at (they are keen consumers of new content and mostly end game configured).