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Lyssaacce
12.28.2011 , 06:50 PM | #4
I've played trooper and its not much of a story as it is a running gag. Or maybe it's just trying to play light side. The options given are ludicrous and are more akin to hypothetical psych test questions than something a designer would include for playability. In short its a joke folks. If you don't think so here's a common trooper choice. You can choose certain death for the NPC or you can give them all your credits and allow them to evade all responsibility. How is that a common choice? How does that just KEEP RECURRING? So I'm sure there's a story buried under all the idiocy. Good luck with that.