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Lightmgl's Avatar

12.27.2011 , 03:17 AM | #16
I felt that the enrage timers make the fights great, they feel very intense. I felt pressured as a DPS to not make a mistake doing damage on top of not getting hit or else we would wipe. While some of them could probably use a little tweaking to make them a bit less RNG dependent or add a little room for error the idea of them is right because it enforces the 2 dps, 1 tank, 1 healer combo and it makes sure that you're not bringing in bad or undergeared people.

The enrage timers let them throw in some tightly tuned mechanics without having to worry about a group doubling up their healers or tanks which could easily trivialize many encounters if the timers were gone.