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Gedierond
12.26.2011 , 12:54 PM | #7
The flashpoints do have a heroic difficulty level for when you reach level cap (although I read that some of them are bugged, the intention is for them to be there).
Although I agree that the level scaling dynamic sounds interesting, itīs not the idea of the game. You are supposed to follow a path of progression to reach endgame flashpoints and operations. I donīt know how CoH works, but from what you tell I guess itīs a sandbox game, while this is a theme-park game... different dynamics.