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Parkerdude's Avatar

12.26.2011 , 03:31 AM | #4
From the patch 1.0.1 notes:


Eternity Vault

Fixed an issue that could cause players to instantly die when affected by Soa’s knockback.
Turrets in Normal Mode no longer behave as turrets from Hard Mode.
Players are now able to properly obtain loot from chests.
The Ancient Pylons now spawn enemies at the correct intervals.

Karagga’s Palace

Players no longer need to reset this Operation if they do not defeat Bonethrasher.
Corrected an issue that caused some players to become stuck at the throne room door.

Bug Fixes

All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.

It's getting fixed in the first patch.