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Kuciwalker's Avatar

08.02.2014 , 02:33 PM | #27
Verain, I'm aware of all of those things. However, for "PvE" style objectives in PvP, where you have to destroy an enemy capship or whatever, as long as the defenses are static things like turrets it's not that hard to make them not very exploitable. (Especially if the enemy team is likely to be around to disrupt any exploit you try to use!)

Whereas, yes, I completely recognize that a pure-PvE not-on-rails version would not have the same consistency of experience of something like a raid. I just don't care. I want the PvE anyway.