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Nabende's Avatar

12.25.2011 , 07:00 PM | #22
This is a problem I've had with all of Bioware's games since Mass Effect (excluding most of DA:O). They've decided that it is required that all of the choices and consequences be clearly outlined, but without telling you exactly what you're doing because apparently that adds to the immersion... Thus the (flirt) button. Don't want people to have to think in our games do we?