Thread: A PvP a Day...
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chillshock
07.09.2014 , 05:06 AM | #17
The scoreboard also vastly advantages classes that heal and damage or damage and tank.

The bonus extra-medals for healing 3k & healing done are easy to grab as conceal operative, i.e. - unless you just tunnel. Or if you're a heal - don't forget to throw your grenade for medals & keeping the enemy from tapping and such.

Or if you play something that can taunt... that is supposed to be on cooldown. Doesn't cost a thing and really helps the team...

Lots of small things you don't have to worry too much about and just progressively learn.

One hint: If you keep doing something and it does not work. The solution is probably NOT that it's broken and supposed to work. PvP is a lot about just adapting and trying other things. Sometimes the unexpected 'not best move' throws the enemy off the track and gets you a win.