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Pilgrim_Grey's Avatar

05.22.2014 , 09:18 PM | #28
Zoom, that's kind of what I was hitting on... the problem seems to be more from all the stacking of crit and crit magnitude that a Type 2 has access to. I think slight adjustments there will help make things more balanced for them, and it gets to what is really causing the problem. My gunship needs to hit even scouts a few times with BLCs and with weapon power focused... I've had type 2's blow up strikes and other heavier targets in 2 shots.
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