The way the coloration is set up, with the light blue color on the armor being hard coded and not able to be effected by dyes ruins the entire look of the armor when dyes are used.
It should be set up with blue (primary), light blue (secondary), and white not effected.
Though I do love this armor, I did notice that some of the blue was hard wired, thus screwing up many dye mods, but that wasn't enough of a problem for me to not get the armor. But I do agree that bioware should change that. Maybe it's a glitch that will be fixed in 2.8 but well see!