...and reminded me of the whole ME3 debacle, where your choices were ultimately meaningless.
I agree, and I think Wicked's response merely reinforces the point, just look at the amount of depth he added to that choice! Ultimately our characters make up a framework of billions of other beings, and it would be strange if any of the choices we made became set in stone forever. The same can be said of real life. "My choices don't matter" actually adds a whole other dynamic to the RPG experience. What exactly makes a choice 'matter', the act or the outcome?
I don't understand how you can say it's meaningless.
I never understood the mass effect hate in this regard either.
For me, in a RPG...simply having the choice makes all the difference for me.
My character letting someone live...only for them to be killed by someone else later...is vastly different than my character killing that person....in my opinion.
Ultimately though I suppose its both a matter of taste and perspective.
Though I feel my choice would have still mattered anyway, because it defines the sort of person my character is.