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DarthDymond
03.02.2014 , 03:25 PM | #3
Just to note, my above post is the progression for the Dread War plot in particular; the SWTOR universe being what it is, there are several ongoing conflicts in addition to the Dread Masters crisis that play out in the elder game. If you wanted to go through all the elder game content in roughly chronological order (based on release dates for the game updates) it would go like this:

The Cold War and the Start of the Second Great Galactic War
  • Class & Planetary Quests up through Corellia and the end of your Class Story plus Flashpoints as they become available (all Flashpoints have one-time quests that can be picked up on Fleet as soon as you hit the level for that Flashpoint and most of these quests can also be picked up on the level-appropriate planets)

Ilum and the New Empire
  • Ilum Planetary Quests
  • Battle of Ilum Flashpoint (continuing the Ilum quest line)
  • The False Emperor Flashpoint (concluding the Ilum quest line)

The Return of the Infernal One
  • Eternity Vault Operation (one-time quest picked up on Fleet)

Prelude to the Hutt Cartel Conflict
  • Karagga's Palace Operation (one-time quest picked up on Fleet)

The Rakghoul Plague Outbreak
  • Kaon Under Siege Flashpoint (one-time quest picked up on Fleet)
  • The Lost Island Flashpoint (concluding the one-time quest that started with Kaon)

The Black Hole Crisis
  • Black Hole Daily Area (one-time quest picked up on Fleet starts the progression)

The Dread War Begins
  • Explosive Conflict Operation (one-time quest picked up on Fleet)
  • Terror From Beyond Operation (one-time quest picked up on Fleet) [because this Operation has been adjusted to level 55 it's worth noting that nothing is glaringly odd with the progression or noticeably out of order if you do this after Makeb]
  • Section X Daily Area (one-time quest picked up on Fleet starts the progression)
  • HK-51 Quest Line (starts with quest picked up in Section X)

Conflict with the Hutt Cartel
  • Makeb Planetary Quest Line (starts with quest picked up on your ship's holo-terminal)
  • Shroud (Macrobinoculars) and Seeds of Rage (Seeker Droid) Quest Lines (starts with quests that can either be picked up on Makeb at around the halfway point of the planetary quest line, or on the Fleet once you hit level 52)
  • Scum and Villainy Operation (one-time quest picked up on Fleet)

The Fall of Czerka
  • CZ-198 Daily Area (one-time quest picked up on Fleet starts the progression)
  • Czerka Corporate Labs (continuing the CZ-198 one-time quest)
  • Czerka Core Meltdown (concluding the CZ-198 one-time quest)

The Dread War Ends
  • Oricon Planetary Quest Chain (starts with quest picked up either on Fleet or CZ-198)
  • Dread Fortress Operation (continuing the Oricon quest line)
  • Dread Palace Operation (concluding the Oricon quest line)
Given the choice whether to rule a corrupt and failing empire or to challenge the fates for another throw, a better throw, against one's destiny, what was a king to do?
But does one ever truly have a choice? One can only match, move by move, the machinations of fate, and thus defy the tyrannous stars.
~Kain