At least I have the dogfighting module to look forward to in April to sharpen my trigger finger.
I'm not 100% sure I'd call SC mass market actually bran. It is primarily aimed at what is now a rather niche audience
Then it better be a large friggin' niche or the niche members better be willing to pay $200 a month to play (or something), if the game is going to be anything more than a glorified web based adventured game.
This is no exception. He did say he'd like as many people as possible to play of course (he's a businessman after all as well as a hardcore gamer), but he doesn't seem prepared to compromise his vision to cater to the average mass gamer.
He sounds like maybe he's a "Gamers need me more than I need them" type of person.